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  1. Kate, you should try and think outside what you...

    Kate, you should try and think outside what you personally witness a little bit more.

    They are being banned and having their rank reset. Not all of them of course, but there are countable examples...
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    Deflection is good because of the much shorter...

    Deflection is good because of the much shorter animation time.

    I counted that if you prepared the gambit in BM and loaded it up before a mob spawn such that your masteries were mostly back off...
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    I did not miss the out of combat part of the...

    I did not miss the out of combat part of the post.

    The fact of the matter is, the idea that wardens are a burden unless they preload all this #### up before a pull has almost always been massively...
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    A hunter sitting so far away and blasting newly...

    A hunter sitting so far away and blasting newly spawned mobs straight away is not your fault as the tank. They completely deserve to die, and you should not feel like you have to apologize for their...
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    2,395

    AoE aggro is fine. Try this: When...

    AoE aggro is fine.

    Try this:

    When anticipating having to pick up aggro:
    1. Activate Battle memory,
    2. Load up and use Deflection (traited to gain aggro) with Sh-Sp + Sp-Fi mastery
    3. Use...
  6. Replies
    278
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    51,360

    Completely with you on First Aid and Ambush run...

    Completely with you on First Aid and Ambush run speed.

    RE: First Aid

    This could be added to the Steadfast tracery. Currently, there's little reason to use the Steadfast tracery, particularly...
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    1,581

    You have to be absolutely joking. This cannot be...

    You have to be absolutely joking. This cannot be a serious opinion on the current warden.
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    Things are pretty much perfectly balanced now...

    Things are pretty much perfectly balanced now compared to the exceeding majority of the classes lifespan.

    Wardens need something to be hectic about their rotation; the gambit system is designed...
  9. Replies
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    51,360

    Thanks for this. I am a little disappointed at...

    Thanks for this.

    I am a little disappointed at the idea that wardens BPE is not going to be a big part of the picture. I would still like to see Wardens take a position over and above the other...
  10. Replies
    278
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    51,360

    OnnMacMahal, it seems to me that this warden...

    OnnMacMahal, it seems to me that this warden rework happening at the same time as the power reword presents a fantastic opportunity to re-instate warden morale surfing.

    Would it be possible to...
  11. Replies
    278
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    51,360

    I think you are going in both a correct and...

    I think you are going in both a correct and incorrect direction with yellow traits. Introducing Yellow to add in really good utility/versatility to the wardens kit. That is awesome. I think though...
  12. Replies
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    51,360

    Some really interesting changes here. I need to...

    Some really interesting changes here. I need to think about them some more, but I like a lot of the decisions.

    Here's a couple of concerns:
    - What is happening to wardens BPE/Partial's? Warden...
  13. Sticky: This is a great idea. Although why not have...

    This is a great idea.

    Although why not have bartered audacity gear from the vendors be disenchantable, too? Even if it was pithy?
  14. Sticky: Why not give players the option as to which route...

    Why not give players the option as to which route they want to go?

    I.e., You could give players an option to choose between generic or specific for each tier. Limitations would be that you can...
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    447
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    171,139

    Sticky: I don't see how that makes any sense. It's just a...

    I don't see how that makes any sense. It's just a novelty idea anyway. It's good space on a decent map; would be nice to have a meaningful use for it.
  16. Replies
    447
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    171,139

    Sticky: With the reversion in EC and OC, is the hope that...

    With the reversion in EC and OC, is the hope that the old shuffle route from GV to gramsfoot via TR, EC, STAB, TA, WTAB, OC, Lugz will return?

    For years everyone (including me) was complaining...
  17. What you have in brackets simply was the design...

    What you have in brackets simply was the design of the warden. It was not only not not an option, from the very beginning it was explicitly meant to be the option this entire time.

    When never...
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    I really wonder how people who complain about the...

    I really wonder how people who complain about the mere idea of power management and think that current skill cooldowns are significant would have handled playing the game back over the first couple...
  19. Tangential question - how familiar are you with...

    Tangential question - how familiar are you with the original design philosophy of the class, as developed by Graal?

    I think quite a few things you list here are very good improvements, and I have...
  20. The fact that completing content on level causes...

    The fact that completing content on level causes people to lose out on xp for stats that are essential to your character for its entire lifespan is absolutely insane.

    At least with the last...
  21. Crafted gear: Bound to character - why not bound to account?

    As title asks.

    During MM it took me substantially longer to farm enough ithilharn shards for a full set of jewellery and armour than it did to farm a full set of teals in a rough as guts pug remmo...
  22. Well, I was giving a true generalisation. The...

    Well, I was giving a true generalisation. The thing about generalizations is they don't capture nuance. What I said is true, just as it is true that the majority of people who upskill in...
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    74,028

    EC/OC being put back would require NPCs to pack a...

    EC/OC being put back would require NPCs to pack a punch in keeps.

    Back during Kelsen's work, he removed ~25% of the NPCs in the keeps and on the bridges, and the scaling changes between pelennor,...
  24. You both do understand that proper 1:1 parity...

    You both do understand that proper 1:1 parity would require completely revamping Monster Play, right?
  25. On average, players who regularly participate in...

    On average, players who regularly participate in and develop skill in unconstrained (i.e. all skills on the table) 1v1's tend to be better at RvR than the average PvPer that sticks to groups and...
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