Thanks Vastin appreciate the work and time you put in trying to balance out class's and keep the player base happy.
Type: Posts; User: Tullkas; Keyword(s):
Thanks Vastin appreciate the work and time you put in trying to balance out class's and keep the player base happy.
Not only at the bottom but doing less than half of other DPS class's. They need huge buffs to be on par or near par with other class's. Even tank classes out DPS RKs.
Agree 100% any response would be greatly appreciated
We Don't work Champ's are completely broken... And mo response when or if we will get fixed.
Why is the DPS disparity so big between class's. Hunters are doing over 125% more damage than champs are in build 5 . 200k vs 450k. This has been stated almost every build here and no changes have...
Class Balance is a JOKE, Delay this ItShow for a month or 2 and try n get some form of Balance going.
Did you leave out the Champ base damage increase update as well somewhere?
On Verizon FIOS in NY could not log in last 2 days I tried.
So with this Last build Champs will need to have Base Damage doubled to be competitive with other DPS class's (RKs too?)
So with this Last build Champs will need to have Base Damage doubled to be competitive with other DPS class's (RKs too?)
Hunters, wardens and burglars: 350-400k DPS average for experienced players
Champions: 200-220k DPS average for experienced players
Rune Keepers: 220-240k DPS average for experienced players
...
What are the current Parsing numbers for Red RKs after the 2nd pass? Does it still require mixing in Lighting skills to get best output? Has Lighting been buffed at all for the Melle RKs ;]
Hey Vastin TY for work on RKs I miss playing mine in raids (higher tiers) hoping the damage increases will be enough to get us back in. Especially with DnFs not being as useful as before now w rezz...
Red RKs are still not pulling competitive DPS numbers.
While RKs are being looked at please increase skill damage further to be competitive as stated here in this thread. Dont need to be top DPS...
Agree with most of your findings and suggestions here, Please consider tweaking damage numbers more in line with other DPS class's so RKs are not left out of this upcoming raid and other higher tier...
Still need a 25 to 30% skill damage increase to be competitive again unless we get a big damage increase looks like RKs are out of the next raid again on higher tiers...
Blue/Yellow guard missing completely, If you have been around long enough most Build 1s don't change much at all. What you see now is close to so called final build.
Tanking (was our ONLY function) we have waited long and patiently and via patch notes we have got 0 updates to our tanking lines. Cappies even w slight nerfs and 100Xs better. Great job again and NO...
Tanking (was our ONLY function) we have waited long and patiently and via patch notes we have got 0 updates to our tanking lines. Cappies even w slight nerfs and 100Xs better. Great job again and...
Will Guards n RKs still Be Useless for Yet another Raid (Higher Tiers)....
RKs have sailed West don't roll them or bother logging in anymore....
Agree 100%%%
There have been Many threads on the state of RKs and many suggestions, after Many month's we got a 1-2% (maybe) damage boost with the change to Epic Conc. But it is no where near it should be....
What are you parsing on dummies? RKs are definitely behind other class's 30% seems high though
Agree 110% please just revert.......asap