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  1. #126
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    Sep 2007
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    Will we be allowed to ride from West Rohan through the Gap and into Dunland beyond without hitting that annoying barrier? Would be great to have a connection between Eriador and Rhovanion.

    Will we be able to explore more of Fangorn Forest?
    Last edited by donxavier; Sep 20 2013 at 04:31 AM.
    Don't vote for Sapience...vote for meeeee!!!!!

  2. #127
    Join Date
    Jan 2012
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    2,385
    Will landscape mob behavior change to better suit the class changes or will they remain as they are?
    Tolella Hlothran ~ Minstrel ~ 115
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    Officer ~ Phoenix Rising

  3. #128
    Join Date
    Dec 2009
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    1,440
    Quote Originally Posted by LethalLethality View Post
    Will landscape mob behavior change to better suit the class changes or will they remain as they are?
    This!!!! Especially after seeing the hunter diary today.

    And I echo the numerous questions about the threat change. This came out of nowhere and it affects way more classes than guards--what is this change?

  4. #129
    Join Date
    Dec 2009
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    1,440
    Also: which instances are being scaled to 95 upon release of HD?

  5. #130
    Join Date
    Jun 2011
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    0
    What thoughts are behind the current architecture and color of the Helms Deep fortress?

  6. #131
    Join Date
    Jan 2011
    Posts
    748
    With the Eastfold and Paths of the Dead being part of the expansion. Are you planing for the Gondor expansion epic story to give us a choice of riding with Gandalf and Pippin to Gondor via the Eastfold/ Northern bordor of Gondor to Minas Tirith, or risk going through the Paths of the Dead with Aragorn into central Gondor? You know, like how the Rangers gave us a choice of entering Dunland two separate ways?

    Also, is the Gondor expansion going to be made and released in parts like Rohan, or are you guys going try to add Gondor entirely in one massive expansion? I'm thinking its going to be made into parts since the whole kingdom is even bigger than Rohan.

  7. #132
    Join Date
    May 2008
    Posts
    215
    Hunter Dev Diary mentions changes to traps in the Trapper of Foes line......does this mean crafted Traps are going away?
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    Fat, Fuzzy, & Disabled............life doesn't get any better!
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  8. #133
    Join Date
    Jul 2010
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    0
    Will the max character slots be increased with the expansion?

    I'm currently at max and would like to try at least one or two characters from the start, but I like to stay on the same server and I can't bear to delete any of my current characters.
    [u][url="http://www.youtube.com/watch?v=CmEsCKAb7r0"]Sauron vs. Tom Bombadil[/url][/u][COLOR="Red"] [/color][COLOR="Orange"] A fun what-if video I hope brings a smile[/color][COLOR="Red"][/color]

  9. #134
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    Sep 2010
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    are the basic stats (might, agil, vit, will, fate) going to affect the same advanced stats (icmr, icpr, crit etc) as in live?

    how does the new threat system work?
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  10. #135
    Join Date
    Jun 2011
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    0
    Battles:
    So why can't a also upscaled (to 95) Soldier be used -at least for the solo player?
    I read in the 20 Questions, that DUO is the lowest possible group (but before the "instance"launcher -DUO- it says 1/2). So as a pure solo player you need to have state-of-the-art equipment (according to your level) to do the Battles?

    The Equipment is upscaled, even stuff far under the current level (for example legendary items x levels below the own)?


    New Trait Tree -Classes:
    How can we use the different configurations in our Quickslots?
    -Even they can't be changed in combat, there should be a way to change them quick between combat.

    Will the trees be reworked before release?
    Why do the 2 other trees cost all 2 pts for example?

    Why don't we get some additional points for the 2:1 trees after spending a lot in the main one (every 20 spent on "main" tree, you'll get 2 for free for the other 2 trees or every 15 spent on "main" tree, you'll can spent 5 points 1:1 at the other 2 trees)?


    Legendary items:
    When will these revamped for the new trait trees?
    A lot of the stuff isn't usable anymore, because you are now so specialized in one tree, that some skills which would profit from the LI will not be "available" anymore.


    HD Basic/Premium Version:
    Why don't you offer ingame coins for special equipment or more TP, so every player can choose for his characters, what he wants to get as goodies?
    - No needless stuff (for most of us) -10 add. quest slots
    - Not Horses again, a character can ride only one at a time


    Licence:
    Will we get information before HD release about a prolonged LOTRO licence (afaik 2014 the contract runs out -maybe even in first half of year?)?
    Why should I pay 40/60$ for "only" half a year of play?
    Last edited by Sentusar; Sep 21 2013 at 05:21 AM.

  11. #136
    Join Date
    Jun 2012
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    0
    Oh, a couple more from me:

    Will all existing skill-based armour set bonuses be modified to reflect the new skills based on the trait system? Relatedly, will all single item - skill proc bonuses also be tweaked?

    Will the new crafting tier have a 'processing' recipe option, much the same way that the Eastenmet tier has?

    Will existing group content (eg: Fil Gashan) be tweaked to accommodate the new player abilities? (FG has a mechanic that pretty much relies on a single Minstrel skill for the challenge, hence the example)
    Elendilmir: Southern Cross Kinship
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  12. #137
    Join Date
    Jun 2011
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    465
    How many skill points in total will a level capped char have (alternatively: at which level will I have the maximum of skill points available) and how many are needed to fully utilize a skill tree (so how many are left for supplementary skills in other trees)?
    in my thoughts and in my dreams they´re always in my mind
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  13. #138
    Join Date
    Jun 2011
    Posts
    820
    Quote Originally Posted by Sentusar View Post
    Battles:
    So why can't a also upscaled (to 95) Soldier be used -at least for the solo player?
    I read in the 20 Questions, that DUO is the lowest possible group (but before the "instance"launcher -DUO- it says 1/2). So as a pure solo player you need to have state-of-the-art equipment (according to your level) to do the Battles?
    You misread that. They said in the 20 Q+A that all Epic Battles have a solo option and no duo option, just the solo option allows a second player to join inside (as many people complained about being forced to split duo groups in older epic-story instances). Balancing in that version will be for average solo-players.
    Used to play: 85 Champ / Captain / Runekeeper / Guardian, Guild Master of everything but cooking.
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  14. #139
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    Jun 2011
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    0
    Can we see a clip of an Epic Battle in action before release?

    Will there be any cosmetics as quest rewards like we saw in ROI or any cosmetics at all worth wearing in the new expansion?

    Will we ever be able to get cosmetics like the Rohan dresses the NPCs wear in Rohan? (Never underestimate the importance of cosmetics).

    How much will the full expansion be in Turbine Points and will it be available in the store on release day?

  15. #140
    Join Date
    Apr 2012
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    708
    Quote Originally Posted by Whart View Post
    Also: which instances are being scaled to 95 upon release of HD?
    yeah this would be great to know! I'd love to have a go at a level95 watcher or orthanc or helegrod, it would make me buy the regions too and give new players a reason to buy the quad pack.
    Elendilmir - 95 Hunter Berenthalion - 80ish Burg Berendybuck - baby warden Berenion.

    Worst Reaver on the server BerendyBash - R4

  16. #141
    Join Date
    Apr 2012
    Posts
    708
    Quote Originally Posted by Scruffynerf View Post
    Oh, a couple more from me:

    Will all existing skill-based armour set bonuses be modified to reflect the new skills based on the trait system? Relatedly, will all single item - skill proc bonuses also be tweaked?

    Will the new crafting tier have a 'processing' recipe option, much the same way that the Eastenmet tier has?

    Will existing group content (eg: Fil Gashan) be tweaked to accommodate the new player abilities? (FG has a mechanic that pretty much relies on a single Minstrel skill for the challenge, hence the example)
    General talug challenge needed a mini? I thought it was trap, oil from mob, fire damage, repeat.
    Elendilmir - 95 Hunter Berenthalion - 80ish Burg Berendybuck - baby warden Berenion.

    Worst Reaver on the server BerendyBash - R4

  17. #142
    Join Date
    Jun 2011
    Posts
    1

    Future Hunter

    I read today's article about the future of the hunter class, will you do something about their survivability and will the Huntsman and Bowmaster skill trees have aoe and cc powers as well?

  18. #143
    Join Date
    Jun 2007
    Posts
    10
    1) Will there be a raid released at any point in helms deep?

    2) When will classes simply be merged into Light (heals/dps) and heavy (dps/tank)?

    3) With the lack of group content, not to mention any incentive to run what we have, what is the point of having individual classes?

  19. #144
    Join Date
    Jul 2010
    Posts
    74
    My main question is this:
    With all the new content being created and brand-new features and game play modes being added, when is the developer team going to be given time to just sit back and fix bugs and improve stability and game play speed?

    (FYI, I have a 6 month old custom-built computer that runs any game I throw at it without slowing down - except LOTRO which keeps getting slower and slower as more features are added, and random things that used to work seem to break on a regular basis, e.g. Draigoch took months to fix, the music system is still only half fixed, etc. Being a programmer and knowing my stuff when it comes to computers, I'm only mentioning this here to show that it's NOT likely a problem with my computer, but with the game. I really hope that after Helm's Deep, the developers will be given some bug fixing time - it's long due).

  20. #145
    Join Date
    Aug 2010
    Posts
    57
    Quote Originally Posted by LethalLethality View Post
    Will landscape mob behavior change to better suit the class changes or will they remain as they are?
    Quote Originally Posted by Whart View Post
    This!!!! Especially after seeing the hunter diary today.

    Will (not landscape only) mobs be getting any updates/revamps?

    Will we see more variation in mob group makeup/pulls and mob mechanics?

    Will you PLEASE consider doing yourselves/past devs/the game justice and spread current-game mob mechanics that see little use outside of very specific areas (i.e. Anger, Adaptation, Momentum, Auras of ____) to more places in the ME world?

    What is happening with Corruptions, will they continue to exist, with some/all classes having a removal skill available depending upon their 'role'/tree-choices?

  21. #146
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    Jun 2011
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    0
    Are you getting rid of the not useful notification box?
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  22. #147
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    Jun 2011
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    82
    Will there be much change to the Legendary Item system due to the class adjustments?
    Leader of [url=http://hopeandglory.eu]Hope & Glory[/url] LOTRO Division

  23. #148
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    Aug 2010
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    57
    Quote Originally Posted by Wyvernclaw View Post
    Will there be much change to the Legendary Item system due to the class adjustments?
    Yes.

    /thisquestion

  24. #149
    Join Date
    Jul 2011
    Posts
    322
    Quote Originally Posted by Sapience View Post
    We’ve pulled questions from the community and player council for our previous 20 Questions features, but this time around we want you to tell us, directly, what you’d like to know about the Helm’s Deep expansion. We’ll select at least 20 of the most frequently asked questions and answer them in our next 20 Questions feature.
    ========================

    Quote Originally Posted by Yosoff View Post
    When is the next multi-boss raid scheduled to be released, will it be with the expansion?
    Quote Originally Posted by Bond007 View Post
    How many (if any) multi-boss, not single boss, raids are planned to be released in Helm's Deep?
    Quote Originally Posted by stockboy View Post
    Will there be more multi-boss or "traditional" style raids in future expansions?

    What kind of rewards can we expect to see with raid size Epic Battles and how will the rewards differ from those that solo players receive?

    Answer these, all from the FIRST page only. We've been waiting forever and you've been avoiding this question constantly, don't pick another one of those easy questions like housing updates. We've been tired of you guys always avoiding the main question. Let us know -NOW- if there's going to be a traditional, multi-boss style/winged raid in this expansion or not. Tired of the avoiding, it's the same re-occuring question and a lot of end-game kins have been waiting patiently. Getting sick of it, especially with a RELEASE DATE and you still don't answer us.

    Simple answer, YES or NO.

    Apologies for my outburst but seriously, you know why. Paint has dried ten-fold already.

  25. #150
    Join Date
    Nov 2007
    Posts
    384
    Quote Originally Posted by Gottapee View Post
    ========================








    Answer these, all from the FIRST page only. We've been waiting forever and you've been avoiding this question constantly, don't pick another one of those easy questions like housing updates. We've been tired of you guys always avoiding the main question. Let us know -NOW- if there's going to be a traditional, multi-boss style/winged raid in this expansion or not. Tired of the avoiding, it's the same re-occuring question and a lot of end-game kins have been waiting patiently. Getting sick of it, especially with a RELEASE DATE and you still don't answer us.
    No traditional multi-boss style/winged raid addressed long long long ago. Epic Battles are the End Game content for this release with happens Nov 18 th.
    .

    "Live and Let Die"

 

 
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