Originally Posted by
Cordovan
[Bowmasters] have the longest range...
The Huntsman is a mid-ranged mobile harasser...
The Trapper of Foes...focuses on sustained damage, AoE, and crowd control...
So what exactly are the changes to range? I believe most bow skills currently have a range of 40m. Will only Bowmasters be able to shoot that far and other builds only 30m, or will 40m be the minimum and Bowmasters can spec to shoot farther?
Originally Posted by
Cordovan
It's a Trap!
Thank the maker!
With that in mind, will there be any changes to consumable traps? Some of them seem really nice, but they're only effective against certain level enemies and have level gaps (min level _5 / most effective against mobs _0 or lower), limiting their benefit compared to the ore used to make them (which is probably better spent elsewhere anyway).
“Merely having an open mind is nothing. The object of opening the mind, as of opening the mouth, is to shut it again on something solid.” - G.K. Chesterton
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