~ Beorning Bugs ~
Maintaining the bugs list as a separate thread, gone back over the list and removed some of the entries as they were fixed. This list should be valid since: 11/10/2022
The Hide:
The Claw:
The Roar:
- The trait "Grimbeorn's Strength" states that Hearten will do increased healing to your mark of Grimbeorn target. This appears to be a meager ~1% bonus in practice.
- A beorning getting disarmed removes any Mark of Beorn and Mark of Grimbeorn they cast. This is particularly annoying since Mark of Grimbeorn is tied to Cleanse cooldown reduction. Needs Testing
Skills:
- Relentless maul is just weird, it can go through shields that make things invincible and can taunt untauntable enemies in blue.
- Nature's mend functions like a skill that consumes wrath despite it not consuming wrath. e.g. It consumes the "Desperate Shouts" free heal despite the fact that this effect should only apply to wrath consuming skills.
- Due to the skin-change aspect of Beorning having a ~1s internal CD it is possibly for the player to use Slash in Bear Form by queuing "Bear-Form" -> "Slash". This also results in a higher value Slash bleed due to the various Bear form damage mods. Same applies for Thrash in man-form.
Miscellaneous:
- Bear form only scales off of main hand damage which means 2h weapons are a great deal more powerful than dual wielding.
- Beornings don't appear to generate a proportionate amount of healing threat. Needs Testing
General Gripes About Playability:
- Whilst not technically a bug Beorning warsteeds "Ride for ruin" needs wrath to stay active, since a Beorning will frequently hit 0 wrath in combat on warsteed (execute dumps all wrath) this buff is relatively painful to utilise.
- Beorning stat derivations are weird and weaker than most other classes, Beornings has less BPE from stats compared to the other tanks and for some reason will gives evade.
- Piercing Roar is a mastery debuff rather than a multiplicative debuff, mostly meaning the actual damage reduction value is closer to 5% than 40%. Same issue with Claw-swipe/slam. Not really a bug, but definitely misleading for most players.
- Knockbacks interrupting maul makes it very difficult to do aoe damage on beornings in some areas.
- Beorning is the only race without a kinship charter. Ironic because they're the only race that is truly kin.
- Beorning racial traits are fairly weak compared to other races. (Defensive racial skill is one of the weakest of all, 10 minute fellowship buff is the most negligible stat, no avoidance racial traits, inability to wield swords further reduces avoidances, 1% disease resistance is completely irrelevant). Honey-cakes are nice though...I guess...
- Beorning weapon choices are painfully limited whilst leveling. Since you rely on two-handers the inability to utilise swords or hammers make it very difficult to actually get a good weapon in the 10-50 range, LI's do solve this issue for the most part though.
*Values of outgoing damage debuff tested in Filikul versus Mighty Melee attack in Filikul:
Skill Debuff on tooltip Damage taken Difference No debuffs - 1344 - Slam 10% 1325 1.4238% Piercing Roar 20% 1306 2.8679% 40% 1267 5.8981%
Fixed Bugs:
- "Slash" and "Claw Swipe" bleeds override one another.
- "Animalistic" only applies in combat.
- Using vicious claws on a target who has 2 "Bash" bleeds present will remove one of the bleeds and refresh the other instead of refreshing both. (Therefore reducing dps)
- "In the face of" does not reliably work, this seems to be related to the TARGET being in combat. If the rez bugs while channeling instead of "Invalid target" you'll see the message "Target must not be in combat". This also happens when the target is selecting themselves while attempting to rez a bugged target. Generally occurs to DoT classes more than anyone else.
- Bond of Trust blocks the passive incoming healing boost from Grimbeorns Spirit (One of the traits given for speccing yellow).
- Cleanse crit buff will not be consumed by relentless maul healing.
- Relentless Maul does not become free of wrath cost with the desperate shouts trait active.
- Relentless maul will cancel when wrath starts getting low. This happens when hitting the 20 wrath threshold. (Seems to be that you have to hit 20 wrath exactly for it to occur, if you jump past 20 e.g. 21->18 it will not occur)
- Melee attack skills still go through walls.
- Sacrifice will only last for 12 seconds instead of the 20s it is supposed to work for.
- Exiting bear form whilst channeling relentless maul will continue the channel for a few seconds.
- Occasionally wrath stops decaying when out of combat, typically triggered by quickly moving between loading screens whilst gaining/losing wrath.
- Beorning stops receiving stat-appropriate armour from level 75 onwards.
- A few armour sets specifically for Beorning contain ICPR (The Orthanc armour sets are one such example)
- Beornings healing does not appear to be enhanced by "Tactical Healing Rating" on LI's like other healers.