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  1. #1
    Join Date
    Aug 2020
    Posts
    54

    Let's change: Dying rage!

    Basically I don't like the skill, if you agree post here and let's hope the Devs will change it.

    The duration is too short, the damage is not much and on top of that u still die.
    Changes can be many, for example, let's make it like a Champion sprint, with the duration of 30seconds, a minor HoT (Heal over time) and a Damage increase of +30%, rename it, simply, "Rage" and the death should be removed.

    Another change can be: the skill restores 30% Morale, so no Heal over time just a burst Health restoration, no sprint added, a simple CC Immunity for 10/15seconds and +30% Damage and +30% Crit chance for 15 seconds.

    Note: This is a high rank Reaver's skill and requires even a trait, to slot it, I'm not saying it should be OP but kinda... :P
    Ufurz of Arkenstone and Evernight.

    Creeps on Arkenstone: Rank 8 Blackarrow, Rank 8 Defiler, Rank 5 Reaver, Rank 4 Warg.
    Creeps on Evernight: Rank 7 Blackarrow, Rank 5 Reaver.

  2. #2
    Join Date
    Aug 2013
    Posts
    232
    Quote Originally Posted by Gandalfnick123 View Post
    Basically I don't like the skill, if you agree post here and let's hope the Devs will change it.

    The duration is too short, the damage is not much and on top of that u still die.
    Changes can be many, for example, let's make it like a Champion sprint, with the duration of 30seconds, a minor HoT (Heal over time) and a Damage increase of +30%, rename it, simply, "Rage" and the death should be removed.

    Another change can be: the skill restores 30% Morale, so no Heal over time just a burst Health restoration, no sprint added, a simple CC Immunity for 10/15seconds and +30% Damage and +30% Crit chance for 15 seconds.

    Note: This is a high rank Reaver's skill and requires even a trait, to slot it, I'm not saying it should be OP but kinda... :P
    No.
    Adapting R12 Reaver, Warleader r9 Warleader on Ark Everlastingyawn r9 Defiler Landy Backpedal r9 Warg Brandy
    Arantoth R10 Champion on Ark Elezmera-3 R11 Ministrel on Ark
    Officer of Prime Evil

  3. #3
    Join Date
    Aug 2020
    Posts
    54
    Quote Originally Posted by ConsistantRager View Post
    No.
    Ok Captain Letskeepcreepunderdog, next.
    Ufurz of Arkenstone and Evernight.

    Creeps on Arkenstone: Rank 8 Blackarrow, Rank 8 Defiler, Rank 5 Reaver, Rank 4 Warg.
    Creeps on Evernight: Rank 7 Blackarrow, Rank 5 Reaver.

  4. #4
    Join Date
    Aug 2013
    Posts
    232
    Quote Originally Posted by Gandalfnick123 View Post
    Ok Captain Letskeepcreepunderdog, next.
    Bro what. Reaver already has the highest self healing on creepside outside wl and def. Reaver needs changes for its group buffs/debuffs to make it worth in small grouping. It does not need more self healing. Wrath and Glory and victory are enough as it is.
    Adapting R12 Reaver, Warleader r9 Warleader on Ark Everlastingyawn r9 Defiler Landy Backpedal r9 Warg Brandy
    Arantoth R10 Champion on Ark Elezmera-3 R11 Ministrel on Ark
    Officer of Prime Evil

  5. #5
    Join Date
    Jan 2015
    Posts
    729
    Quote Originally Posted by ConsistantRager View Post
    No.
    We had a discussion about my ideas and worked out, that in real world they wouldn't turn out that great, but this right here...

  6. #6
    Join Date
    Nov 2017
    Posts
    131
    Quote Originally Posted by Gandalfnick123 View Post
    Basically I don't like the skill, if you agree post here and let's hope the Devs will change it.

    The duration is too short, the damage is not much and on top of that u still die.
    Changes can be many, for example, let's make it like a Champion sprint, with the duration of 30seconds, a minor HoT (Heal over time) and a Damage increase of +30%, rename it, simply, "Rage" and the death should be removed.

    Another change can be: the skill restores 30% Morale, so no Heal over time just a burst Health restoration, no sprint added, a simple CC Immunity for 10/15seconds and +30% Damage and +30% Crit chance for 15 seconds.

    Note: This is a high rank Reaver's skill and requires even a trait, to slot it, I'm not saying it should be OP but kinda... :P
    No. Why?

    Which issues with this skill or the class in general are you fixing with this? You'd only be introducing more problems if you ask me.

    This first option would turn this skill in the single most overpowered skill there is in the entire game. Sprint, HoT and damage increase all at the same time?
    I never liked sprints as it just incentivizes running off when you start to lose. There's very few people that use sprints offensively.

    Reaver doesn't need more healing. There's already too much self healing in the moors in general and reaver is easily capable of outhealing a few million damage from freeps.
    Adding more heals would turn it into the next unbeatable fotm machine.

    Adding "simple" CC immunity that is already 2-3x stronger than our CC breakout skill resilience? On top of a massive heal and damage increase?

    Why not first focus on all the stuff that is broken for the class before making ridiculous suggestions that would break it even more?

    Dying rage is fine. What needs fixing is the immediate issue where it often goes on CD and does nothing. Or possibly adding root immunity to the skill.
    Maybe re-evaluate the skills it resets the CD's for, but that's pretty much it.

    If you're looking for more healing potential just play a WL or defiler. Reaver is the last class that would need more healing skills.
    If you want more damage go play a warg or something, since burst dps is their role.
    Overlord Urundus
    Cohorts of the Red Legion
    Arkenstone

  7. #7
    Join Date
    Sep 2008
    Posts
    1,857
    Quote Originally Posted by Gandalfnick123 View Post
    Basically I don't like the skill, if you agree post here and let's hope the Devs will change it.

    The duration is too short, the damage is not much and on top of that u still die.
    Changes can be many, for example, let's make it like a Champion sprint, with the duration of 30seconds, a minor HoT (Heal over time) and a Damage increase of +30%, rename it, simply, "Rage" and the death should be removed.

    Another change can be: the skill restores 30% Morale, so no Heal over time just a burst Health restoration, no sprint added, a simple CC Immunity for 10/15seconds and +30% Damage and +30% Crit chance for 15 seconds.

    Note: This is a high rank Reaver's skill and requires even a trait, to slot it, I'm not saying it should be OP but kinda... :P
    How do you manage to come up with even more ridiculous ideas with each new post? This is just plain silly and no one in their right mind is going to to agree with you.
    Rank 15 Minstrel, Rank 12 Rune-keeper, Rank 7 Champion
    Rank 13 Weaver, Rank 11 Blackarrow, Rank 10 Reaver, Rank 10 Stalker, Rank 10 Defiler, Rank 7 Warleader

  8. #8
    Join Date
    Aug 2020
    Posts
    54
    Quote Originally Posted by Urundus View Post
    No. Why?

    Which issues with this skill or the class in general are you fixing with this? You'd only be introducing more problems if you ask me.

    This first option would turn this skill in the single most overpowered skill there is in the entire game. Sprint, HoT and damage increase all at the same time?
    I never liked sprints as it just incentivizes running off when you start to lose. There's very few people that use sprints offensively.

    Reaver doesn't need more healing. There's already too much self healing in the moors in general and reaver is easily capable of outhealing a few million damage from freeps.
    Adding more heals would turn it into the next unbeatable fotm machine.

    Adding "simple" CC immunity that is already 2-3x stronger than our CC breakout skill resilience? On top of a massive heal and damage increase?

    Why not first focus on all the stuff that is broken for the class before making ridiculous suggestions that would break it even more?

    Dying rage is fine. What needs fixing is the immediate issue where it often goes on CD and does nothing. Or possibly adding root immunity to the skill.
    Maybe re-evaluate the skills it resets the CD's for, but that's pretty much it.

    If you're looking for more healing potential just play a WL or defiler. Reaver is the last class that would need more healing skills.
    If you want more damage go play a warg or something, since burst dps is their role.
    Ok Urundus, i haven't read your whole post, but you are a High rank Reaver and I respect you, nonetheless you must enjoy super-challenging fights and die alot, it seems.
    And lol at Daec, keep spying Creep OOC with your Rank 0 Reaver!

    Cheers.
    Ufurz of Arkenstone and Evernight.

    Creeps on Arkenstone: Rank 8 Blackarrow, Rank 8 Defiler, Rank 5 Reaver, Rank 4 Warg.
    Creeps on Evernight: Rank 7 Blackarrow, Rank 5 Reaver.

  9. #9
    Join Date
    Nov 2017
    Posts
    131
    Quote Originally Posted by Gandalfnick123 View Post
    Ok Urundus, i haven't read your whole post, but you are a High rank Reaver and I respect you, nonetheless you must enjoy super-challenging fights and die alot, it seems.
    And lol at Daec, keep spying Creep OOC with your Rank 0 Reaver!

    Cheers.
    It's literally 10 sentences... and you can't even bother reading it?

    I haven't played much since the creep buff because there's no challenge.
    I can still count my deaths on 2 hands since the buff and I've racked up over 100 kbs in the little time I have played.
    Overlord Urundus
    Cohorts of the Red Legion
    Arkenstone

  10. #10
    Join Date
    Aug 2020
    Posts
    54
    Quote Originally Posted by Urundus View Post
    It's literally 10 sentences... and you can't even bother reading it?
    Ok I'll read it
    Anyway I'm not talking about undergeared Freeps, they are no challenge and shouldn't even come to The Moors, I'm talking about Skilled Good Geared Freeps, like Guthblade (Champion) or Mornaro (DPS-Minstrell) go beat em, then we talk again.

    Note: I'm not talking if you beated em 1, 2 weeks ago, I'v beated em too, try beat em right now... they got their last pieces of Gear and they are a challenge, like you want.
    Ufurz of Arkenstone and Evernight.

    Creeps on Arkenstone: Rank 8 Blackarrow, Rank 8 Defiler, Rank 5 Reaver, Rank 4 Warg.
    Creeps on Evernight: Rank 7 Blackarrow, Rank 5 Reaver.

  11. #11
    Join Date
    Mar 2012
    Posts
    691
    Quote Originally Posted by Gandalfnick123 View Post
    Basically I don't like the skill, if you agree post here and let's hope the Devs will change it.

    The duration is too short, the damage is not much and on top of that u still die.
    Changes can be many, for example, let's make it like a Champion sprint, with the duration of 30seconds, a minor HoT (Heal over time) and a Damage increase of +30%, rename it, simply, "Rage" and the death should be removed.

    Another change can be: the skill restores 30% Morale, so no Heal over time just a burst Health restoration, no sprint added, a simple CC Immunity for 10/15seconds and +30% Damage and +30% Crit chance for 15 seconds.

    Note: This is a high rank Reaver's skill and requires even a trait, to slot it, I'm not saying it should be OP but kinda... :P
    Hey man can you stop cluttering the forums with your dumb drivel?

    (Retired... Maybe un-retired?) Arkenstone: Immanitas R12 Burg, Gorbat R12 Reaver, Sueahpro R11 Mini, Falsified R9 RK, -The Blood Hand
    Crickhollow: Orphluk R9 Warg, Orphelun-1 R8 RK. -The Blood Hand.

  12. #12
    Join Date
    Jul 2019
    Posts
    5
    Quote Originally Posted by Gandalfnick123 View Post
    Basically I don't like the skill, if you agree post here and let's hope the Devs will change it.

    The duration is too short, the damage is not much and on top of that u still die.
    Changes can be many, for example, let's make it like a Champion sprint, with the duration of 30seconds, a minor HoT (Heal over time) and a Damage increase of +30%, rename it, simply, "Rage" and the death should be removed.

    Another change can be: the skill restores 30% Morale, so no Heal over time just a burst Health restoration, no sprint added, a simple CC Immunity for 10/15seconds and +30% Damage and +30% Crit chance for 15 seconds.

    Note: This is a high rank Reaver's skill and requires even a trait, to slot it, I'm not saying it should be OP but kinda... :P
    'Knock your head against these doors, Perigrin Took! And if that does not shatter them, and I am allowed a little peace from foolish questions, I will try to find the opening words.' - Gandalf
    Lotro of the Rings Online
    Epic Fantasy 94% liked this video game.....
    Cast: Elijah Wood, Ian McKellen, Orlando Bloom, Viggo Mortensen, MORE Characters: Frodo Baggins, Aragorn, Legolas, Gollum, Gandalf, MORE Director: Peter Jackson

  13. #13
    Join Date
    Aug 2020
    Posts
    54
    /THREAD CLOSED (Even if I'm no Mod, the King here is Cordovan);D



    Still don't like the skill, but Reaver is in a pretty good position right now, DPS is bad but has Good Mitigations/Health and ofc Wrath.
    Just wanted to have some Mortal Kombat with u "Keyboard Warriors" on Forums!
    Ufurz of Arkenstone and Evernight.

    Creeps on Arkenstone: Rank 8 Blackarrow, Rank 8 Defiler, Rank 5 Reaver, Rank 4 Warg.
    Creeps on Evernight: Rank 7 Blackarrow, Rank 5 Reaver.

 

 

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