Originally Posted by
Beltharas
Let's be honest, kiting sucks. No one likes kiting (except maybe that hunter who gets to rotate his camera while pewpewing instead of just standing still pewpewing, but ignore him). Problem is that a lot of the end game bosses right now really reward kiting and punish a tank for facing his foes. Please consider this when designing instances, maybe by adding a stacking dot the farther the tank is, or by adding more slows. If kiting is an easier way to beat a fight, then everyone is gonna kite. Of course this means designing content that can be face-tanked, and not only by the elite 1% of tanks
As in real life, some foes are too strong to take on face to face. Thus, smack them to get their attention, then run away and let your posse beat them down to where you can take them on mono a mono.
Not glamorous, but a valid tactic and effective.
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