I have followed this discussion, but so far in some countries it has been decided that lootboxes in games are in fact legally NOT gambling.
If you can translate it, this article describes the arguments and decision of the highest legal college in
the Netherlands of March 2022:
https://tweakers.net/nieuws/194156/n...herroepen.html
The arguments used by the judges are the same as described by Maartena in that other thread.
You may disagree with those arguments, some scientists may disagree, but that doesnt change the law.
It's also important to note that the research you quoted is about games where you can buy advantages
in COMPETITIVE games, that will put players ahead of others.
Hardly the practise of getting a donkey pet, but more like getting better players in Fifa.
And finally: I find it interesting that those that argue that lootboxes are unethical dont mention the real
problem: that MMORPGS are incredibly addictive and that some (a lot of) people go incredibly far to satisfy their
addiction. Including dropping out of college, spending large amlunts of rl cash on games and basically not experiencing any kind of real
life social interactions.
Lootboxes arent the problem, mmorpgs are.