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  1. #1
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    Jul 2007
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    Middle-earth Feedback: Burgûl-stazg

    When the Golden Host passed through the Mirk-eaves into the Dourstocks, they briefly laid siege to the goblin-camp of Burgûl-stazg.

    Read more about Burgûl-stazg and post your comments here!

  2. #2
    Join Date
    Jul 2009
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    204

    Thumbs up Re: Middle-earth Feedback: Burgûl-stazg

    Very interesting. The sad part is I kept dying here and had to group to finish the quests.
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  3. #3
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    Re: Middle-earth Feedback: Burgûl-stazg

    One of the most interesting encounters in Mirkwood's landscape content. More of this, please!
    Arda Shrugged : Elendilmir (RIP) -> Arkenstone -> Anor (RIP) -> Landroval -> Treebeard

  4. #4
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    Jan 2008
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    Re: Middle-earth Feedback: Burgûl-stazg

    Can't stand Mirkwood.

    It's better to just head to Gathburgz at lv 62 ish and do the repeatable quests there.

    I'd rather go back to Lorien.

    The entire Mirkwood is so small. Somehow the entire thing looks like a mountainside because it would look tiny otherwise.

    Oh and I hate that Goblin camp

    More realistic landscape less Log Flume Theme Park jampack everything that is Mirkwood.

    I would appreciate it Vastin.

    P.S.
    The note you get from a goblin is hard to see.

    P.P.S.
    Quest line is utterly basic and just sends you to kill 5000 spiders bats and wolves. It's better to pick them up then ride to Haunted Inn where you will get another spider and wolves quest set that allows you to do both at once. This is really that old Go to Town 1 Kill 10 boars Go to Town 2 I also need 10 boars from the same spot.

    P.P.P.S. If you slip down the mountain on the NE side of the camp you need to walk all the way around to the SW side to get out.

    P.P.P.P.S. In a group only 1 person can burn the statue at once, leading to a group of 3 people sitting there forever.
    Last edited by ararax2; Apr 07 2010 at 03:24 PM.
    Ararax

  5. #5
    Join Date
    Sep 2007
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    422

    Re: Middle-earth Feedback: Burgûl-stazg

    Quote Originally Posted by ararax2 View Post
    P.P.P.P.S. In a group only 1 person can burn the statue at once, leading to a group of 3 people sitting there forever.
    Not any longer. Everyone in the group gets it.

  6. #6
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    Re: Middle-earth Feedback: Burgûl-stazg

    Quote Originally Posted by Azerog View Post
    Not any longer. Everyone in the group gets it.
    WOOT!

    I've been avoiding that quest when in groups for that reason.
    Ararax

  7. #7
    Join Date
    Apr 2007
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    1,224

    Re: Middle-earth Feedback: Burgûl-stazg

    Quote Originally Posted by ararax2 View Post
    Quest line is utterly basic and just sends you to kill 5000 spiders bats and wolves. It's better to pick them up then ride to Haunted Inn where you will get another spider and wolves quest set that allows you to do both at once. This is really that old Go to Town 1 Kill 10 boars Go to Town 2 I also need 10 boars from the same spot.
    Those quests have nothing to do with Burgul-stazg
    [charsig=http://lotrosigs.level3.turbine.com/0b20c0000000b3969/01007/signature.png]Minarfin[/charsig]

  8. #8
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    Dec 2007
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    Re: Middle-earth Feedback: Burgûl-stazg

    While Burgûl-stazg is itself rather insignificant, players of The Lord of the Rings Online™ will find that it contains clues to the terrors of Audaghaim, further to the west.
    I think I missed the connections to Audaghaim, other than the existence of oathbreakers in both. In general, I felt like the goblin necromancy didn't connect very much with the rest of the orc activities in Mirkwood.

    I did enjoy this camp while I was there. The idea that the orcs were trying to use the haunted parts of Mirkwood to their advantage by "recruiting" the dead was pretty cool. I also liked the Goblin Deserters who were clearly very frightened by the whole thing.

  9. #9
    Join Date
    Jun 2007
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    588

    Re: Middle-earth Feedback: Burgûl-stazg

    I've enjoyed the story lines throughout the game and the ones here in Southern Mirkwood are just as good and some of the better. Thanks for these little details and keep up the good writing.
    Elendilmir - Officer of the Mithril Crowns (The Oldest Kinship in LOTRO)

    "It doesn't matter how well you play, only how good you look while playing."

  10. #10
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    Re: Middle-earth Feedback: Burgûl-stazg

    Quote Originally Posted by Golledhel View Post
    Those quests have nothing to do with Burgul-stazg
    Same quest hub, you wind up doing them both at the same time.
    Ararax

  11. #11
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    Re: Middle-earth Feedback: Burgûl-stazg

    I liked the connection myself, and going into a place with a bunch of goblins freeing from it was very interesting. It would have been more interesting, IMO is if every now and again a goblin ran at the NPCs nearby and get one - shotted, suicide style.
    Nerves, of the Brandywine.

  12. #12
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    Re: Middle-earth Feedback: Burgûl-stazg

    Ararax, I find that by doing 2.9.3 before heading over there enables you to get the Haunted Inn quests before riding over to the small hub that has the Burgul-stazg quests. This allows you to get both sets of "kill x" quests.
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  13. #13

    Re: Middle-earth Feedback: Burgûl-stazg

    "AHHHHHH!!!!! Are you dead?"
    The Usual Suspects, if you know us, you know why.

  14. #14
    Join Date
    Feb 2007
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    Re: Middle-earth Feedback: Burgûl-stazg

    While Burgûl-stazg is itself rather insignificant, players of The Lord of the Rings Online™ will find that it contains clues to the terrors of Audaghaim, further to the west.
    Ummm, Audaghaim is to the OTHER west (aka East)...

    Come on Elves, we're sailing into the East. Follow me! *blank stares*
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  15. #15
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    Re: Middle-earth Feedback: Burgûl-stazg

    Quote Originally Posted by ArahadEketta View Post
    Ararax, I find that by doing 2.9.3 before heading over there enables you to get the Haunted Inn quests before riding over to the small hub that has the Burgul-stazg quests. This allows you to get both sets of "kill x" quests.
    Agreed, I have taken 4 characters through the area, If you skip the book quest your missing quests. If you do you have already seen haunted Inn before the ghosts.
    Ararax

  16. #16
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    Dec 2007
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    Re: Middle-earth Feedback: Burgûl-stazg

    Quote Originally Posted by Majesto View Post
    Ummm, Audaghaim is to the OTHER west (aka East)...

    Come on Elves, we're sailing into the East. Follow me! *blank stares*
    was about to post this, lol

    the way the description reads, it makes it sound like there might be another "strange happenings" raid coming soon to Audaghaim...
    but that would beg the question: why? just thinking on too much caffeine

    Jaylaxel - 140 LM | Moiron - 140 Champ | Aedush - R5 Stalker

  17. #17
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    Mar 2007
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    Re: Middle-earth Feedback: Burgûl-stazg

    Quote Originally Posted by Majesto View Post
    Ummm, Audaghaim is to the OTHER west (aka East)...

    Come on Elves, we're sailing into the East. Follow me! *blank stares*

    LOL, I kept wondering "what connections did I miss?" Audaghaim....hmm don't remember a place called that to the west....
    I re-read this whole thread and the 'exploring' article wondering what I missed.... thanks for clearing it up for me
    +rep for you
    Nevanna~Lynxa~Amasal~Lagurtha~ Hybiscuits
    "I am rather tired, and no longer young enough to pillage the night to make up for the deficit of hours in the day..." JRR Tolkien, Letter # 174

 

 

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