Re: Soft Stat Caps in ROI?

Originally Posted by
Graalx2
We removed the cap on Offence. There is no reachable (probably) point in which the contribution of your primary stat to Offence is lowered.
There ARE diminishing returns built into all defensive ratings.
Any chance of us getting the formula for that? I mean, we'll derive it eventually, but some of the numbers we've gotten are... odd. Like for avoidances, going 3K->6.9K gives *less* avoidance than going 6.9K -> 10.9K. Which is... unexpected. Seeing the curve would clarify how this works, and answer a lot of questions about things like Finesse (is it better to stack one avoidance very high so that the percentage taken is lower because it removes rating that's already seriously diminished, or does that not matter?).
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Now for wrath, now for ruin and a red nightfall!