Bullroarer is now up.
Change list is at https://www.lotro.com/forums/showthr...JECT-TO-CHANGE
What do you think about the changes?
Bullroarer is now up.
Change list is at https://www.lotro.com/forums/showthr...JECT-TO-CHANGE
What do you think about the changes?
Make sure to notice the General change:
- Tanks now generate additional threat when using healing skills.
I think that has a good lot of potential for Captanks, especially versus many targets.
Status on Bullroarer:
HoH To Arms: -7% inc damage, +15% outgoing damage, +25% outgoing healing
LoM: -15% inc damage, +15% healing, +15% outgoing damage
LtC: -7% inc damage, +25% outgoing damage, +15% outgoing healing
Martial Prowess now gives -5% attack duration per rank (3 ranks).
Standard of War now goes up to +30% damage, and the 5th point does absolutely nothing except making the skill Ground Targeted.
Standard of Valour now goes up to +30% inc healing
Quite sure Standard of Honour has gotten a good boost as well.
EDIT: my comments on the changes:
As much as traits should probably not be compared directly, I think it is weird that Deafening Shouts give +6% light damage while Skilled Hands give +6% tactical damage AND outgoing healing. All of our Light Damage skill are AFAIK tactical as well, so basically Skilled Hands has same effect as Deafening Shouts + 3% healing.
I would suggest moving the 3% melee damage from Martial Prowess to Deafening Shouts, as Martial Prowess has become very strong IMO.
I really like the changes to Bolstered Resolve and Absorb Momentum (which is probably obvious considering how much I whined about them in Beta :P ), the critical magnitude could easily be of use in HoH, LtC and perhaps even LoM if you build a lot of crit.
I think Reform the Lines needed a boost, so the +15% inc healing is appreciated.
Getting the boosts to To Arms will hopefully lessen the blow for the "Captain has lost flexibility" group, and either way it is nice to have a bonus that can be useful on everyone in your group rather than the very specific buffs we have on Live.
The 40m range on Standard of X feels really weird IMO and I'd like to see a larger area of effect for the buffs they bring.
Last edited by Elrantiri; Dec 06 2013 at 10:07 PM.
I had heard back in beta that 12.1 might introduce herald armaments that would change herald damage types to something other than common, human giving westernesse, and dwarf giving ancient dwarf were mentioned. I hope that has just been delayed and not canceled.
I know SL is now Light damage, but given how Light damage is usually tactical regardless (and for targeted mobs mitigation it is calculated as tactical damage IIRC), I thought it would still get boosts from Tactical Damage. You're right though, it doesn't apply to SL, and neither to Standard of X. That on the other makes Tactical Damage boost a very underwhelming bonus.
Last edited by Elrantiri; Dec 06 2013 at 11:08 PM.
What exactly does making a skill 'ground targeted' do?
Cheers
Oryette
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
We're back to the old attack type vs damage type, and that both have a "tactical" kind. So unless we know which classification is used here, it's hard to say what the effects will be.
For example, battle-readied provides +5 to melee and tactical -- which clearly refers to tactical attack type, since otherwise it's supposed to be providing double bonus to Shadow's Lament (which is a melee a ttack dealing tactical damage), which cannot be WAI.
Once again, I'll use this occasion to ask for straighten out the convention, because it is unnecessarily confusing, and the fix is simple. It really shouldn't be that hardto refer to the non-physical damage type as something else (elemental, arcane, chanelling, or indeed simply non-physical). Please?
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
Each skill should say what type of an attack it is on the tooltip. While Shadow's Lament deals Light-type damage, it is still listed as a 'Melee skill'. This means it will benefit from Physical Mastery. Technically, I'm pretty sure we could make versions of Tactical Skills, like Battle-shout, deal types like Beleriand, normally seen on weapons. The damage type isn't what matters in that regard, it's what type of skill we assign it to be (melee/ranged/tactical).
Edit: Now proceeding to pre-emptively duck and cover under my desk before Engineers start shooting me with nerf darts.
Any thoughts on making the following legacy change?
To Arms Duration => Inspire Cirtical Chance
Also with the change is merging the To Arms duration into the base skill, since every captain is going to have that legacy regardless of traiting due to the buffing of To Arms - putting it in the same category as the buff legacies you shot during HD Beta.
I'm choosing Inspire because it would be nice to help make that skill crit more frequently.
Last edited by Almagnus1; Dec 10 2013 at 12:37 PM.
This really just strengthens the argument that the name "Tactical" really shouldn't be used for two different things as it is now (Tactical Skills as opposed to Melee or Ranged skills and Tactical Damage as opposed to Common Damage). One of those names really should be changed. Personally, I'm more for changing the name of the damage type.
I like these changes.
Id like to see all build-specific legacies go away, or be rolled into versions that benefit from all three trait trees. Telling Mark and Noble Mark are not only seperate, but one is a weapon leg and one is a class legacy... couldn't they be a single legacy that increases mark potency (and brings the old armor bonus back to revealing mark, perhaps? always need a rider on any bill I propose!) ?
I really thought the essence of the last xpac was to trim-fat and make things more stream-lined and simplified. the way it is now, I need three weapons and two emblems....
...that's more clutter than my old buff-sticks caused.
"I am always serious; I am never serious." -Me
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"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."