At present, I have a Fray of 20 second duration on a 10 second CD and a Challenge of 20 second duration on a 30 second CD. With Fray alone I can presently keep 2 single targets aggro-locked on me with the taunt alone, no damage needed, all while up to a maximum range of 50m. This would seem to make things a little less easy-mode and make you a little smarter with your skills.
I see the tank heals generating threat as more of a buff to Wardens and Cappy tanks. Any bonus to a Guard would seem incidental and not the primary focus of the change. My blue-line guard's passive healing will benefit, but that's more of a collateral change than targeted.
[CENTER][COLOR=#C2C2A3][B]ArcticAurora [/B][COLOR=#999966]95 S/B Guard[/COLOR] [COLOR=#ffffff][B]//[/B][/COLOR] [B]Pavello[/B] [COLOR=#999966]95 OP Guard[/COLOR] [COLOR=#ffffff][B]//[/B][/COLOR] [B]Canadian[/B] [COLOR=#999966]95 Capt[/COLOR] ... [SIZE=1]et alts[/SIZE] [/COLOR]
[B][SIZE=2][COLOR=#C2C2A3]2013 Player Councillor[/COLOR][/SIZE][/B] [B]//[/B] [SIZE=2][COLOR=#C2C2A3]Rich people would rebuild the Bridge of Khazad-Dûm. Wealthy players fill the great chasm with gold.[/COLOR][/SIZE]
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