Just looked at the official patch notes and it seems this has been tossed out from the final version. Has it been scrapped down completely, or is it just pushed back?
Just looked at the official patch notes and it seems this has been tossed out from the final version. Has it been scrapped down completely, or is it just pushed back?
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
Did I just see a blue name as first reply? What is this utter madness called "Captain Forums"?
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
I may be misreading the skill, but even though all standards are targetted, do they really have targetted effects? I thought their effects were the combinations of AoE Light damage, AoE fellowship damage boost, and AoE healing. Or is the light damage target only?
edit: I just double-checked the standards, and all their effects seem to be area of effect (nearby allies, nearby monsters). Can we please have them be untargetted by default? It seems that the only consequence of banners needing a target is clunky gameplay and major annoyance.
edit2: On second thought, even though it says nearby enemies, it only works on the enemy it targets. Any chance we can get the light damage to be AoE? This will solve a lot of issues with the clunkiness of the skill.
Last edited by Bezmer; Dec 16 2013 at 11:37 PM.
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
Thank you. I really dislike ground targeting on my RK. I need to go in and figure out what I will loose to disable it. You would think it would be no duh, click button choose empty spot, click again, but about 25% of the time the game reads something as being in that spot (usually an enemy who moves into the spot as I click) and not only do I not get my rock (because I select the item/mob) but waste precious seconds on placing it again and then tabbing through the mobs to find my original target.
Claira
Cappy Clairawen, 100 on Landroval
Alts:
Amberlorli 100 RK~Seawen 100 Mini~Axin 100 Champ~Poppywood 100 Hunter~Hannalorli 100 Guard~Flairin 100 Burg~Dovewen 60 LM~Emmeera 40 Warden~ Arctika 15 Beo
I seem to have missed this post. So it seems that the only reason it has to have a target is because it deals direct light damage to a single enemy in range. But is secondary targetting the only solution?
Any chance we can have the Standard do AoE light damage and be non-targettable by default instead?
Or perhaps if the direct damage is a sticking point, it can deal damage to marked opponents within 7 meters?
I really think the targetting aspect of the banner (whether initial or secondary) is a considerable weak spot for the skill. You can't really pull with it, you can't set up your battlefield strategically, and as pointed out (in the case of secondary targetting), aiming at a moving target may be an issue.
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
While we're talking about banners and options can I just restate that I would like the option not to use a pet but to use ground targeted banners of Hope, Victory or War as per pre 12.0. Its been previously stated that all the issues between banners and pets of various shapes and sizes have been resolved so there should be no problem in allowing such an option.