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  1. #1
    Join Date
    Jun 2012
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    421

    Issue with Gallant Display stacks

    EDIT: The issue here is that GD stacks appear to be target-specific, so every time target changes, stacks start accumulate separately. This also means that multiple sets of stacks can exist at the same time -- this may or may not be WAI. My original conclusions about Inspiriting Presence was wrong.

    ====================
    Every time the buff is consumed, I seem to lose all Gallant Display stacks, even when I'm not using Inspire. This shouldn't be happening. Also, it wasn't happening before 12.1.

    Looks like the Master of War fix that was put forth in that patch broke Inspiriting Presence (especially given the laundry list of other IP issues listed in the Bullroarer forum).
    Last edited by Bezmer; Jan 14 2014 at 10:33 PM.
    "I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."

  2. #2
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    I can't seem to replicate that problem on Bullroarer. Gallant Display have other issues though.

  3. #3
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    Quote Originally Posted by Elrantiri View Post
    I can't seem to replicate that problem on Bullroarer. Gallant Display have other issues though.
    Hm. I need to purposefully try to replicate it on live, too. I just noticed my Gallant Display stacks randomly disappearing when they shouldn't, and felt it was somehow connected to critting with IP. Maybe it isn't, though.
    "I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."

  4. #4
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    Quote Originally Posted by Bezmer View Post
    Hm. I need to purposefully try to replicate it on live, too. I just noticed my Gallant Display stacks randomly disappearing when they shouldn't, and felt it was somehow connected to critting with IP. Maybe it isn't, though.
    Well, Gallant Display seem to stack incorrectly on Bullroarer, perhaps that's the cause of it? Also, let's keep BR stuff on BR forum? :P

  5. #5
    Join Date
    Jun 2012
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    421
    Quote Originally Posted by Elrantiri View Post
    Also, let's keep BR stuff on BR forum? :P
    The GD stacks are an issue for me on live -- I don't have BR access.
    "I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."

  6. #6
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    Quote Originally Posted by Bezmer View Post
    The GD stacks are an issue for me on live -- I don't have BR access.
    Ah lol, misread then. Well, do please let me know if you find a way to replicate it and I'll try it out on BR.

  7. #7
    Join Date
    Jun 2012
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    421
    Quote Originally Posted by Elrantiri View Post
    Ah lol, misread then. Well, do please let me know if you find a way to replicate it and I'll try it out on BR.
    I think I've gotten the hang of it -- GD stacks seem to build separately for each target, which may or may not be intentional. It has nothing to do with Inspiriting Presence.
    "I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."

  8. #8
    Join Date
    Jun 2012
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    421
    Quote Originally Posted by Bezmer View Post
    EDIT: The issue here is that GD stacks appear to be target-specific, so every time target changes, stacks start accumulate separately. This also means that multiple sets of stacks can exist at the same time -- this may or may not be WAI.
    I see in the patch notes that a fix for this made it in 12.2. Thanks, RockX, that was a quick turnaround
    "I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."

  9. #9
    Join Date
    Jun 2011
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    1,516
    Quote Originally Posted by Bezmer View Post
    I see in the patch notes that a fix for this made it in 12.2. Thanks, RockX, that was a quick turnaround
    I just want to say one thing about Gallant Display.

    Best.

    Animation.

    Ever.

    *pirouette-SHING!*
    105s: Aedfrith (HN), Aldnoth (CP), Brai (RK), Hrolfdan (MN), Aeldfryd (WD), Morriarty (CH), Aednoth (LM), Mishhar (BR), Hraldan (GR), Rummbold (BG). Tinies - Rumbelina (MN), Aenghus (CP)
    Rangers of Eriador (officer), ex-Snowbourn now Laurelin - A Noob for All Seasons

  10. #10
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    Jan 2012
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    Quote Originally Posted by Bezmer View Post
    I see in the patch notes that a fix for this made it in 12.2. Thanks, RockX, that was a quick turnaround
    Thanks for mentioning and /bugging it (whomever did that). This got brought to my attention just in time to get it into 12.2

  11. #11
    Join Date
    Aug 2012
    Posts
    253
    Quote Originally Posted by RockX View Post
    Thanks for mentioning and /bugging it (whomever did that). This got brought to my attention just in time to get it into 12.2
    any word on vital stroke bug that doesnt change the cooldown of grave wound despite it saying -5s

  12. #12
    Join Date
    Jan 2012
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    0
    Quote Originally Posted by PERQ View Post
    any word on vital stroke bug that doesnt change the cooldown of grave wound despite it saying -5s
    It's been fixed internally. You should be seeing it for the next update.

  13. #13
    Quote Originally Posted by RockX View Post
    It's been fixed internally. You should be seeing it for the next update.
    Man....Rock where were you 7 years ago....
    Proud leader of www.thewesternalliance.org On [EN-RP] Laurelin

    Was mich nicht umbringt, macht mich stärker
    - Friedrich Wilhelm Nietzsche

  14. #14
    Join Date
    Nov 2010
    Posts
    706
    Quote Originally Posted by Thoronthor View Post
    Man....Rock where were you 7 years ago....
    Our devs are communicating with us! Idk weather to feel happy or cautious. It almost seems too good to be true!
    [highlight][color=black][size=2][B](•_•) Out numbered? Out gunned?
    ( •_•)>⌐■-■
    (⌐■_■) Challenge Accepted[/B][/size][/color][/highlight]

 

 

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