I would like to talk in more detail about this, but it is late here now and I was about to go. Yet, I wanted to add my voice of support. So in brief, yes: make it as it was before, or, at the very least, have them give you a word of warning.
'Stay stranger from afar!'
'What brings you hither? The days darken and we place no trust to those from without our land, save our kindred in Rivendell. You cannot enter here without our leave, and I cannot set that aside, for I am not the master of the law.'
'If you wish to carry on, you must be blindfolded and walk with us.'
And then, for those that do not have the required reputation (which to begin with does not take much time it seems) have them transferred over the other side so they can continue on their questing.
And as a parting word for now, I want to say, Turbine, do not take away from immersion and the lore in favour of 'gaming' and convenience/mainstream. As you know very well, the greatest strength and draw of LotRO is the recreation of the World of Middle-earth and its lore, and stories. It is most unwise to make shortcuts on these things. This is the main draw that the game had, has, and will ever have it seems as long as it runs. The IP/lore of this setting is timeless. Try to to always uphold it - not lessen it.