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  1. #76
    Join Date
    Sep 2007
    Posts
    307

    Re: Dev Diary Feedback: Lore-master Advancement Beyond Level 50!

    You know personally i would Love to see the LM Get a Group Stun immunity buff rather then having to cast it so often on every person. It could stay as a one minute buff but Group buff would be SOOOooooo Nice.

  2. #77
    Join Date
    Apr 2007
    Posts
    108

    Re: Dev Diary Feedback: Lore-master Advancement Beyond Level 50!

    Why are all of you fighting over something you don't understand..... its not like yall were in the beta.....
    [center]
    [charsig=http://lotrosigs.level3.turbine.com/0a20b0000000bc9e3/01005/signature.png]Bim[/charsig][/center]
    [center] You must not enthrone ignorance just because there is much of it. [/center]

  3. #78
    Join Date
    Mar 2008
    Posts
    917

    Re: Dev Diary Feedback: Lore-master Advancement Beyond Level 50!

    Please, please, please fix the pet pathing problem in Moria.
    [charsig=http://lotrosigs.level3.turbine.com/042080000000bc630/01002/signature.png]Cyrowen[/charsig]

    Asreth (hunter/Elf) Lvl 90, Galaiwen (Loremaster/Elf) Lvl 90, Kirstina (Burg/ Hobbit) Lvl 87, Tankette (Guardian/Hobbit) Lvl 59, Gladyolis (Minnie/Hobbit) Lvl 40

  4. #79
    Join Date
    May 2007
    Posts
    3

    Re: Dev Diary Feedback: Lore-master Advancement Beyond Level 50!

    Quote Originally Posted by xeria View Post
    It would have been cool to see some Frost abilities, and I would have considered CC to be higher on the priority list. Like some others, I am not sure why the new CCs are going to burglars and rangers, but we'll just have to see how the new goodies work out come November

    Burg and Hunter still cannot touch LM with CC, the only difference now is that hunters can be traited to be better than burg at CC, but even an LM who has no traits slotted for CC is better at it than a hunter who is completely CC slotted

  5. #80
    Join Date
    Apr 2007
    Posts
    1,150

    Re: Dev Diary Feedback: Lore-master Advancement Beyond Level 50!

    Quote Originally Posted by Shoyru View Post
    Burg and Hunter still cannot touch LM with CC, the only difference now is that hunters can be traited to be better than burg at CC, but even an LM who has no traits slotted for CC is better at it than a hunter who is completely CC slotted
    Not true. My hunter received his Distracting Shot at level 58, a ten-second daze that's twice the duration of a Nature's Fury-specced Lore-Master's Blinding Flash (5 seconds). This fits nicely alongside the Hunter's Bard's Arrow, which lasts 15 seconds. Add in Rain of Thorns and manufactured triple-traps, and a Hunter easily rivals Lore-Masters' crowd-control abilities. And that's even if the Hunter goes all-out up the Bowmaster line, as I did with my own Hunter. Furthermore, the Hunter can trait up the Trapper of Foes line if he really wants to have a 30-sec. daze, and still out-damage even a Nature's Fury-specced LM by a wide margin. So the notion that a LM needed to have his Blinding Flash nerfed to 5 seconds if he goes NF is specious.

    Other Hunter skills are also comparable or better. In Strength Stance, a hunter can slow a target using Quick Shot, and the movement-speed debuff is equal to that produced by Burning Embers and Sticky Tar combined. And there's no issue with the target running off the tar-patch.

    The only element Hunters lack is a repertoire of stuns. But what hunter really would even need them?
    Last edited by Spectus; Feb 16 2009 at 01:04 PM.

 

 
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