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  1. #1
    Join Date
    Jan 2011
    Posts
    227

    Flurry 15% Bug (Noted in todays Known Issues)

    So today's bug list pointed out a lot of known issues within the game. One of them the champion flurry issue.

    Here's the disgusting part. One bug that's been in the game for a very long time, mount sync issues, has been going on for a very long time so I think it's safe to say the champion fix will clearly be months away from being addressed, if we're lucky. I don't understand how Turbine would not make this a priority fix for a class issue such as this like the Relic issue? Sure the relic issue effects everyone, but not everyone is level 50 and above, too. So those above 50 and those who play champions might actually equal out to the same number.

    Instead, a Class Bug is being tossed off to the side until 'later'. I find that unacceptable.

    If this were a bug on any other class in the game it would be addressed right away with a hot-fix. I'm quite sure I'm not the only champion playing the game that feels the same when it comes to our class that Turbine lacks a lot of interest in them, unless nerfs are at hand.

    Well, Guild Wars 2 comes out in a few months, or more, and ArenaNet is about the only company left that puts a lot of care and attention into their game.

    Turbine used to be a wonderful company, don't get me wrong on this. Since the corporate takeover from WB, I just don't see this as a great gaming company anymore. As a VIP, I simply don't see a reason to keep throwing money at problems rather than care and understanding from a company.
    Last edited by LegoMatch; Mar 22 2011 at 07:15 PM.

  2. #2
    Join Date
    Jun 2008
    Posts
    529

    Re: Flurry 15% Bug (Noted in todays Known Issues)

    Dude, relax. It's not a game breaking issue and it doesn't really deserve a hotfix. They've identified it, found a resolution to it, and it'll be in a patch in the next 2-4 weeks.

    How can you be so worked up over a game you've only spent two months playing?
    .
    Stalker's Bane | Blackarrow-slayer | Reaver-slayer | War-leader's Enemy | Weaver's Enemy | Defiler's Enemy

  3. #3
    Join Date
    Sep 2010
    Posts
    873

    Re: Flurry 15% Bug (Noted in todays Known Issues)

    I may be wrong, but this 'bug' seemed deliberate... the trait description straight up changed to a new text, describing the +10s increase in flurry time... anyway, I hope they fix it soon, but at the same time this problem gives me an excuse to try out other stance+trait combos... plus, I can park my champ while I work on mastering the crafting tiers on other characters...

  4. #4
    Join Date
    Dec 2010
    Posts
    381

    Re: Flurry 15% Bug (Noted in todays Known Issues)

    I've noticed that ardent flurry still provides the -20% attack duration (I was using Controlled Burn, I would never dare use the stance that not be named!), so maybe stance dancing quick to get Ardent flurry up on a defeat event could be beneficial until this is fixed?
    [charsig=http://lotrosigs.level3.turbine.com/132130100000c80f8/signature.png]Healingfiend[/charsig]

  5. #5
    Join Date
    Jan 2011
    Posts
    227

    Re: Flurry 15% Bug (Noted in todays Known Issues)

    Quote Originally Posted by tomaroo View Post
    Dude, relax. It's not a game breaking issue and it doesn't really deserve a hotfix. They've identified it, found a resolution to it, and it'll be in a patch in the next 2-4 weeks.

    How can you be so worked up over a game you've only spent two months playing?
    Believe it or not I have followed this game for quite some time and Turbines history has shown to be an outstanding company up until F2P was introduced along with WB takeover. I never said this was game breaking, but it effects the Champion class and when something effects a class it shouldn't be left on a back burner to burn. It effects our DPS, not by a a huge difference, but it does effect our DPS. That release of "Known Issues" listed a lot of fixes that should have been addressed a very long time ago, however those were not game breaking by any means.

    (this was brought up on the Test server, it was ignored then. There has been plenty of time to address this)

    To list the champion bug with those other issues clearly states it will be months before this is addressed and that bothers me. Flurry is a VERY big part of the Champion class, it's not something that's a minor ability to our class, it is the number one used ability on our class. I always use it, I always have it up, it has helped me in many situations and without it you can see a huge difference.

    I don't mean to come off as a jerk or whatever you would like to call it, but I am upset it's being tossed on the back burner. This should have been hotfixed with the relics.

    (and don't say relics effect every player, it doesn't effect every player. Only lvl 50+ is effected by this, and even then . . .)

    5% off of my speed effects my DPS, that merits enough for a hotfix that's soon, not months away. 4 weeks is unacceptable.

    I don't play Alts, I have no interest in playing any of the other classes, this is my Main that I enjoy playing.

    As for your comment on worked up: I'm tired of these companies screwing up stuff and not taking care of the screw ups quickly. And I'm sorry, seriously a class ability that got screwed up should be addressed quickly. As a paying player, I have every right to stand up and say "Hey, can we please get this fixed sooner than later? You messed up an ability on my class that deserves immediate attention." Instead they tell us "future game patch" and from past experience from every game company, that means "months", not "weeks"

    Am I wrong to be upset about it ? Do I not have the right to push the envelope to get my ability fixed rapidly ?

    I have not sat here and trashed Turbine, true I have said above and above that they're not the company they used to be, but I have done nothing wrong here in saying what needs to be said.

    Simply put, they messed up a class ability and it should not be tossed off to the side for "future game patch" comments that was said yesterday (no I don't blame her, either, she was told what the devs told her to say, she's not held accountable for that directly)

    Minor? Maybe, but gaming companies should be held accountable for moving quickly on bugs such as this one.
    Last edited by LegoMatch; Mar 22 2011 at 10:05 PM. Reason: Violations of the community guidelines.

  6. #6
    Join Date
    Sep 2010
    Posts
    873

    Re: Flurry 15% Bug (Noted in todays Known Issues)

    that -20% attack speed for ardent flurry seems interesting... looks like I'll play around with the ardour stance seeing as it has something better to offer over the other two... hmm... at lvl 30 for solo play, trait 3 deep in the yellow line, with +P/E jewellery and 'balance of man' trait on to compensate for the B/P/E penalties, while using a 2H sword... time for me to experiment away...

  7. #7
    Sapience is offline Former Community Manager & Harbinger of Soon
    Join Date
    Aug 2008
    Posts
    5,817

    Re: Flurry 15% Bug (Noted in todays Known Issues)

    Quote Originally Posted by LegoMatch View Post
    To list the champion bug with those other issues clearly states it will be months before this is addressed and that bothers me.
    This is factually inaccurate. Nowhere in the Known issues does it say it will be months before the issue is addressed. We appreciate you are upset over the issue, but making inaccurate statements will work against you every time.

    I don't mean to come off as a jerk or whatever you would like to call it, but I am upset it's being tossed on the back burner. This should have been hotfixed with the relics.

    (and don't say relics effect every player, it doesn't effect every player. Only lvl 50+ is effected by this, and even then . . .)
    From a factual standpoint you may have noticed the Flurry issue is the only issue explicitly stated as being fixed in an upcoming patch. This is not placing it on the back burn, but calling out that we are actively involved in addressing the issue.

    While the relic issue my not impact every player it does impact a far larger number of players than the Flurry issue. We have criteria that must be met for an item to reach hotfix status, Flurry did not meet this criteria and thus was not added to the hotfix.

    5% off of my speed effects my DPS, that merits enough for a hotfix that's soon, not months away. 4 weeks is unacceptable.
    Again, please do not misrepresent the comments in the known issues. No date was given for the update, so any time frame is pure speculation and personal opinion. Not fact.

    As a paying player, I have every right to stand up and say "Hey, can we please get this fixed sooner than later?
    Without question. Again, this skill is the only Known issue explicitly called out as being addressed in the next patch/update.

    Do I not have the right to push the envelope to get my ability fixed rapidly ?
    Only in so far as pushing that envelope does not violate the community guidelines.

 

 

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