Re: Never Surrender (Part what.. Quatro?)
It seems like it would be foolish NOT to use the skill toward the tail end of any boss fight...as it could entail like a ~9 or 10,000 morale emergency heal (projecting for around 12k+ morale at 75) that will keep the boss locked-in with the tank rather than aggro jumping elsewhere.
As the warden is going down, it is pretty likely healers will have already had heals on the way trying to save you...and maybe another tank'ish class struggling to relieve aggro...each just NOT in time. These things may then arrive after the heal kicks in, but would have ended in a wipe beforehand without the extra time the skill might provide. It seems like it could help the situation stay under control in that regard and give that much more of a margin for error for other players to then shore things up (and keep doing so) through two minutes of penalty...a second tank having the aggro and/or possibly finishing the boss off instead of wiping.
[charsig=http://lotrosigs.level3.turbine.com/0b20c00000014adb0/signature.png]Shokazap[/charsig]
Locomente - Champ, Beraxis - Guard, Sustain - warden