Re: Why are trained masteries "not happening"?
To be very candid... I'm distressed and unhappy with the state of my Warden.
I'm generally a Turbine defender, in that I enjoy the game and believe that the devs are doing their best to make a good game. I don't argue that it's perfect, but generally I have good things to say about LotRO.
Since RoI though, my favorite class has gone BADLY downhill. Well, that's not really true. I should say, rather, that the class that used to be my favorite has gone badly downhill, and isn't my favorite anymore.
My key complaint is mitigations, and my main concern in these discussions is that I don't see any robust upcoming solution to my key complaint. Simply put, my Warden takes FAR more damage from foes at level than he did before. This results in increased difficulty across the board. It's my belief that the issue comes from the introduction of finesse, which reduces Wardens' ability to mitigate damage more than it does any other class' ability to mitigate damage. Regardless of the reason though, the effect is clear - my Warden used to be a tank, and now he feels like a squishy with a fake shield.
Now, to be fair, the Warden was in a great state re: soloing and small fellowship content before RoI, and so by extension, when the class' effectiveness in those types of content dropped, it remained... passable. I can still solo stuff, and I can still get by in small fellowship content. I feel like I have one arm tied behind my back, but I can get by.
The problem though, for me, lies in content designed for larger groups. If my ability to mitigate incoming damage remains as pathetic as it is now, then scaling up my HoTs won't solve the problem. Rather, there are two possible outcomes:
1) HoTs don't scale enough to offset incoming damage in raids, or
2) HoTs do scale enough to offset incoming damage in raids, in which case they'll be vastly overscaled for smaller group content.
When the brunt of the focus is on fixing our HoTs... I'm concerned. Don't get me wrong; our HoTs need to scale up a lot. But fixing this problem will still leave me as a second-rate raid tank.
Wardens don't do anything but tank. Now though, it seems that Wardens are less qualified to be tanks than the #1 single-target AND AoE damage dealer. It's not like I have class envy; I play a Champ too. The problem though is that right now, the Champ is effective at a job that the Warden was designed for, while the Warden is effective at very little.
So, given the above, I admit to some consternation when I read that the Warden class isn't getting any significant overhaul anytime soon. I feel strongly that the class was broken with RoI, and I'm not seeing a good indication that the class will be fixed any time soon. Oh, I do look forward to Update 5, don't get me wrong... but I don't have reason to believe that the proposed changes will address the deep concerns that make my Warden a burden to groups.
Fixing our HoTs, or our incoming healing, or our outgoing healing, are all nice things. But none of them address the underlying problem - we lack mitigations.
Partial mitigations are good, sure. But that's a tiny band-aid over a gaping wound.
~Landroval - The Council of the Secret Fire~
Torang - 75 Champion /// Tulung - 75 Rune-keeper /// Timadoc - 75 Warden /// Gilharthad - 75 Hunter /// Minniver - 65 Minstrel /// Danlac - 67 Burglar /// Alawyn - 58 Loremaster /// Niala - 68 Captain /// Loracar - 40 Guardian /// and others...