Day 8, still no fix announced. Awesome.
Day 8, still no fix announced. Awesome.
[charsig=http://lotrosigs.level3.turbine.com/032020000000343aa/signature.png]Anthyr[/charsig]
[URL="http://dragonswrath.mmoguildsites.com"]Visit Dragon's Wrath[/URL]
Yeah, but the issue is Turbines history with hot fix patches never happening in what most people consider an expeditious fashion. When the only worthwhile raid breaks, you'd like to believe that a hotfix would be in place within 24-72 hours. I hate trying to compare LotRO to other games, because comparisons are generally unfair, but if this was another unnamed MMO, I'd have a hard time seeing a raid remain unplayable for over a week.
Eomin 130 Hunter
Preying Mantis (Elendilmir) Arkenstone
Eomina 120 Captain
Since we couldn't get into the shadow last Saturday we ran Helegrod. That place was so broken it got us to wondering if they may have shut down the tower on purpose. There were lines all over the place that the mobs would just not aggro over, and pets would not cross. You would try it and the pets would just desummon. As an example; Giant wing boss fight, the giant adds just stayed at the entrance and the snow beasts never came in and the giant boss keep losing it's target all you did was burn it down. Drake wing, you could walk right past 90% of the mobs and they wouldn't aggro, on the boss none of the mobs would attack you.
If this is occuring in ToO Shadow and Saruman you can imagine how it would trivialize those fights and encourage 1st age farming.
My thought then is that something deeper is broken and they need to fix that before they reopen ToO.
http://forums.lotro.com/showthread.p...day-March-21st
9 days for a fix to the only raid worth running. Stay classy, Turbine.
[charsig=http://lotrosigs.level3.turbine.com/032020000000343aa/signature.png]Anthyr[/charsig]
[URL="http://dragonswrath.mmoguildsites.com"]Visit Dragon's Wrath[/URL]
http://forums.lotro.com/showthread.p...day-March-21st
Looks like they might be fixing it. Won't know until patch notes come out.
-Findaratos mini ~ Shock and Awe
-Fingolfinfelagund champ ~ Professional Awesome
We have a patch that will be released tomorrow that will address door issue and a couple of other other small issues as well.
^^ or just read that![]()
This situation is a common issue with software. What happens is that you finish a major release like Update 4. Two teams start up (Update 5 and Update 6) using the same base software. Now you get all these forks in the software modules. It is very easy in Clear Case when doing a code merge to destroy changes in the other forks when the module is modded in multiple forks.
Clear Case naturally handles the situations where the mods were only done one fork. It is easy to merge forks when there is no overlap.
Clear Case will not help your software development house with all the unexpected interactions. It will allow you to blow yourself up really easy by clicking the option that says use my version causing other important changes to be removed from the Code Base.
You got the situation where the development, testing and QA department are over loaded. Management says release on time. You get a lot of I only got two minutes. Quick Glance. Looks like I can ignore these 5.2 changes in this module. Testing does not have the resources to verify that all the 5.2 changes are in the Update 6 candidate because they are under the gun to finish testing the Update 6 features.
There is a second source of errors. Every module has to be added to the load definition. If the module was in the Update 4 base load. Modded in Update 5.2. A developer not only has to merge it into the Update 6 line. They have to mark the merged module for inclusion into the build. The load build team as to approve the inclusion.
Where I work that is another problem. I will try and include a variant of a module into the load. We are not taking that module. Too much risk of surprises. But But But. The customers are going to change to Grumby dwarf. Fine. If you are right Yula. The customer will complain. We will look into adding it as an out of cycle fix. I can remember cases we went for years because we could not get the module into the load launch load definition.
You really have to work in software development on live products to understand some of the issues.
Note - As usual - I am basing my comments on my personal experiences. As to the applicability to Turbine, no idea. It always interesting to see "less than successful" live deployments from another company. Describe how Yula and peers managted to make the same kind of botch of it.
Last edited by Yula_the_Mighty; Mar 20 2012 at 01:06 PM.
Unless stated otherwise, all content in this post is My Personal Opinion.
Yaric, Loremaster · Yeon, Hunter :: Phoenix Legion :: Innocent Raid Alliance :: Laurelin
As compensation for anyone who has at least one character who has completed at least 4 wings of TO on t1 or better. I suggest 1 free first age weapon per account appropriate to the highest level character in the account if it's VIP. Second age if it's premium. If it's free, at least it did not cost you anything. Maybe 3rd age for f2P. We can always hope.![]()
As annoyed as I was as everyone else about the locked door I must say I'm happy its being fixed before the reset, that means I only missed one lock. But UGGGGH lol.
Yelk, Hunter| Rank 15 | Arkenstone | Leader of Shock and Awe
Original Challenger of Saruman
Original Challenger of Gothmog