![Quote](images/styles/UndergroundStyle/misc/quote_icon.png)
Originally Posted by
hisoka-thorongil
That seems so counter intuitive to me. I would think older games like lotro would be easier to play over time, not the reverse! It must be the servers, because the graphics in this game, while quite pretty at times, are no where near the level of newer online (and singleplayer) games than run fine and dandy on my machine.
Intuition is not all it's cracked up to be.
In Rohan, lag is worse when I'm riding the war-steed than when I'm on foot. (I expect that's the most prevalent lag/rubberbanding/warping most affected people are complaining about.) War-steed movements arguably have a greater computational burden, because you move faster, the acceleration factor is more pronounced, and so position and collision calculations need more (computational and transmission) throughput from LOTRO's systems, which they apparently cannot consistently meet. So I think this is an instance of a new feature performing poorly due to the extant architecture.
Mounted combat is fun, but also frustrating in its current systemic state. I do hope the producer's letter explicitly names it and pledges to fix it.
Last edited by 8skyfaller; Jan 30 2013 at 08:16 PM.
“If all you take from my instruction is that trade is vital to Dale, you have understood nothing. These dirty dispossessed, as you call them, are buyers, sellers, and guests of Dale. All the kingdoms touched by our roads are not strangers to us, but kin. Calamity in their lands is hardship in ours.” ~Queen Regent Erna