I also would like a lone-lands revamp, GA is an awesome quest area, and a great f2p end-game area, I feel like it could use some sprucing up, graphics, etc. The quests in lone-lands need some re-arranging as well. I sort of wish that when you guys were re-doing old regions, you actually added in new protagonists for each region to drive old players to roll new alts through them. Of course, I'd like to see GA instances scaled with both t1c preserved for accuracy, and new t2c mode for them built with lvl 100 characters and skillsets in mind. More mobs, more debuffs from mobs, mobs with stronger skill sets, things like that.
As far as Archet goes, I saw a new player in /world the other day commenting "wow, I've done 10 quests in this game, and I'm already bored to tears, is the rest of the game like this?"
The answer was basically, "well, it gets better, but yes, you will always be killing boars and wolves till lvl 100".
So maybe there is still room for improvement.
LvL 100s: Beorning, Burglar, Captain, Champ, Guardian, Hunter, Lore-Master, Minstrel, Rune-Keeper
LvL 85: Warden, Minstrel
All my forum posts are my opinions and may not even be that. Also On Twitter: @leixicon