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  1. #376
    Join Date
    Sep 2010
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    1,111
    It's just my experience. Everyone's experiences differ. I have no problem going to creep with a solid 6 man of creeps and wiping the freeps on my server.


    Creeps will always have numbers over freeps, it's up to them to play wisely. Again, just my opinion. I do agree on bears though. Their healing should be altered to group only and not raid.

  2. #377
    Join Date
    Jan 2008
    Posts
    279
    Quote Originally Posted by floccari View Post
    Dont you guys get tired of writing the same thing everytime in different threads?
    Or writing the same thing everytime in the same thread? How is this thread 16 pages now, seriously... lol

  3. #378
    Join Date
    Apr 2011
    Posts
    5,516
    Quote Originally Posted by floccari View Post
    Dont you guys get tired of writing the same thing everytime in different threads?
    No they dont, and its why none of them can really rebuttal me when I say they are idiotic for doing so.

    Year after Year Turbine has consistently produced the PvP content with predictable results. Year after year the same names rail against the consistency. Its the epitome of stupidity, but Im not complaining. 16+ pages, again, and not a dam thing will change. Freeps are OP, creeps get a morale bump.

    LOL.

  4. #379
    Join Date
    Jul 2011
    Posts
    208
    Quote Originally Posted by Thorgrum View Post
    No they dont, and its why none of them can really rebuttal me when I say they are idiotic for doing so.

    Year after Year Turbine has consistently produced the PvP content with predictable results. Year after year the same names rail against the consistency. Its the epitome of stupidity, but Im not complaining. 16+ pages, again, and not a dam thing will change. Freeps are OP, creeps get a morale bump.

    LOL.
    But you're also idiotic to reason with us after all these years We know there's a really small chance for turbine to balance pvmp, but you also know that there's a really small chance for us to stop complaining. Year after year same names rail and yet agmonst those names we always find yours doing almost the same thing as the rest of us

  5. #380
    Join Date
    Nov 2013
    Posts
    131
    Quote Originally Posted by grenifk View Post

    Let's not forget about bears, they're becoming new FOTM class as i see it. IMO they should rework wrath costs, or make silences disable skills that are based around cries/shouts, also creep skills such as rabid bite should affect wrath costs, just like it affects power, because things as they are now are completely stupid.
    That is exactly what is missing and it has nothing to do with PvE or lore or any other nonsensical excuse that is always brought into discussion. The simple reason for these mechanics not working at the moment is poor design and lack of attention of coders. The same goes for creeps having level 95 pots for two years straight, while some of the Lore-Master skills, all DoF bosses and CGs all deal in level 100+ debuffs that cannot be removed. Poor job and lack of attention to (not even minor) details.
    Last edited by JustAnotherElf; Nov 28 2015 at 12:00 PM.

  6. #381
    Join Date
    May 2008
    Posts
    989
    The autism in this thread is staggering.

  7. #382
    Join Date
    May 2012
    Posts
    711

    Arrow Destiny Points

    An Honest Question :

    As for creeps being unbalanced and the use of Destiny Points in attempt to balance out pvp in the moors.. I recently canceled my sub because I only play creepside anymore and didn't see any reason to renew vip status. Soon thereafter, however, I realized that I could no longer access those above mentioned Destiny Points. I thought about resubbing, but if creeps cannot and do not earn Destiny Points then the well is going to run dry soon enough anyway and so what's the point, right??

  8. #383
    Join Date
    Aug 2013
    Posts
    78
    Quote Originally Posted by Thorgrum View Post
    No they dont, and its why none of them can really rebuttal me when I say they are idiotic for doing so.

    Year after Year Turbine has consistently produced the PvP content with predictable results. Year after year the same names rail against the consistency. Its the epitome of stupidity, but Im not complaining. 16+ pages, again, and not a dam thing will change. Freeps are OP, creeps get a morale bump.

    LOL.
    Is that all you do -- peruse the LOTRO threads and accuse everyone of stupidity? Have you nothing better to do with your time?

  9. #384
    Join Date
    Sep 2013
    Posts
    431
    Quote Originally Posted by Monkeylad View Post
    It's just my experience. Everyone's experiences differ. I have no problem going to creep with a solid 6 man of creeps and wiping the freeps on my server.

    Creeps will always have numbers over freeps, it's up to them to play wisely. Again, just my opinion.
    Creeps always have numbers over freeps? Good "opinion" dude.



    SS taken during RvR action yesterday night.
    R10 LM - R10 Burg - R7 Hunter - R11 Warg - R11 Defiler - R8 BA

  10. #385
    Join Date
    Dec 2013
    Posts
    414
    Quote Originally Posted by Frelorn View Post
    I would also like to point out again as we have stated many, many times before that PvMP is designed for group fights, not duels. It has been this way since it was implemented.
    Hey, I'm all in agreement with this - raiding is fun. What's not much fun is when you try to have a raid vs. raid and then find out you can't do anything due to the horrible skill lag (and client lag).

    However, if the Moors is designed specifically for "group fights," how come a solo Freep can outlast several (3 - 10) assaulting Creeps? And at times even make a few kills despite being heavily outnumbered? (Class-specific examples would be Warden, Beorning, Guardian.) This is not possible on any Creep class if he's fighting against good Freep players.

    So, it's an area designed for "group fights," yet one side is fully capable of soloing or duelling against groups of their opponents, while the other side cannot.

    And then you say it is balanced.
    Either both sides should be restricted to being team-oriented, or neither side should be.

    EDIT:
    Quote Originally Posted by UwS-Harledir View Post
    Oh and @Frelorn, how about actually answering questions instead of pointing out wording mistakes or subjectively threatening with rule infringements?
    I don't want think to become a Who's-The-Worst-Community-Manager guessing game, but some of the responses given by Frelorn just seem all too familiar… Almost as if it's happened before on a PvMP thread?
    Hmmm…
    http://oi66.tinypic.com/2mgm79k.jpg
    http://oi66.tinypic.com/j7vjgy.jpg

    Seems a bit odd that on numerous occasions this certain "someone" has spent his (supposedly limited) time writing pedantic responses on trivial errors rather than, I don't know, focusing his attention on the ideas and questions asked instead?
    Last edited by BBChild; Nov 30 2015 at 09:43 PM.
    "Beware of entrance to a quarrel, but being in,
    Bear ’t that th' opposed may beware of thee."
    - Polonius (Hamlet, Act 1, scene iii)

  11. #386
    Join Date
    Apr 2011
    Posts
    414
    Quote Originally Posted by BBChild View Post
    Hey, I'm all in agreement with this - raiding is fun. What's not much fun is when you try to have a raid vs. raid and then find out you can't do anything due to the horrible skill lag (and client lag).

    However, if the Moors is designed specifically for "group fights," how come a solo Freep can outlast several (3 - 10) assaulting Creeps? And at times even make a few kills despite being heavily outnumbered? (Class-specific examples would be Warden, Beorning, Guardian.) This is not possible on any Creep class if he's fighting against good Freep players.

    So, it's an area designed for "group fights," yet one side is fully capable of soloing or duelling against groups of their opponents, while the other side cannot.

    And then you say it is balanced.
    Either both sides should be restricted to being team-oriented, or neither side should be.

    EDIT:


    I don't want think to become a Who's-The-Worst-Community-Manager guessing game, but some of the responses given by Frelorn just seem all too familiar… Almost as if it's happened before on a PvMP thread?
    Hmmm…
    http://oi66.tinypic.com/2mgm79k.jpg
    http://oi66.tinypic.com/j7vjgy.jpg

    Seems a bit odd that on numerous occasions this certain "someone" has spent his (supposedly limited) time writing pedantic responses on trivial errors rather than, I don't know, focusing his attention on the ideas and questions asked instead?
    It's called distracting and dissembling...much in line with what politicians do when they don't have anything meaningful or truthful to say.

    The moors was most certainly not designed for any specific type of play...despite his claims. That's just another excuse to cover for bad management and terrible development.

    I wonder which business model nets them more $$$...and/or a higher number of regular subs.

    The old model of no ftp, actually making raids, player base much happier, with classes and pvp both much more balanced and FUN than today? (seems to be the prevailing opinion)

    Or this pile of #### they put in front of us now...with no raids, terrible pvp, class/game changes that are ridiculous, with all new content designed to steer you straight to the store, and an increasingly pissed off ripped off shrinking (?) player base? (again, seems to be the prevailing opinion)

    If they're making more $$$ now...where's my class dev? Where's the raids? Where's the resource allocation?

    If they're making less $$$ now...you'd think the answer for corrective action would be obvious.

    Yes, please placate me more with another f* cosmetic pig.

    How about one with wings this time?
    All the world will be your enemy, Prince with a thousand enemies. And whenever they catch you, they will try to kill you. But first...they must catch you. Be cunning, and full of tricks, and you will never be destroyed...

  12. #387
    Join Date
    Dec 2013
    Posts
    414
    Quote Originally Posted by floccari View Post
    Dont you guys get tired of writing the same thing everytime in different threads?
    Yes. That's why I join the party late to ensure that everyone else has already said it for me.

    Quote Originally Posted by Intolerance View Post
    If they're making more $$$ now...where's my class dev? Where's the raids? Where's the resource allocation?

    If they're making less $$$ now...you'd think the answer for corrective action would be obvious.
    Come on now. That conclusion is far too logical for Turbine to ever stumble upon.



    Quote Originally Posted by Thorgrum View Post
    Its landed you exactly where it always has, the butt of the joke and the funniest part is you dont get it.
    PS. The more I read the forums, the more I love this guy.
    "Beware of entrance to a quarrel, but being in,
    Bear ’t that th' opposed may beware of thee."
    - Polonius (Hamlet, Act 1, scene iii)

  13. #388
    Join Date
    Sep 2013
    Posts
    9
    Quote Originally Posted by Frelorn View Post
    We do know that there are still balance adjustments to made. My point was that balance does not fall under the guidelines of a hotfix.
    I have to say that you did not address this from the beginning by stating what the difference between a hotfix and an update consist of. Your response was very unprofessional. There is nothing wrong with correcting a person when they use the incorrect term, but correct them by using the correct term since they may not understand the difference between the terms. You will lose respect otherwise.

 

 
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