the 212k for cappy banner is a temporarily bondage for the captain, they're prob planning on fixing the captain skills later but for now they just added 212k to the banner now as temp fix.
I say, just leave it for now, lmao :'D
the 212k for cappy banner is a temporarily bondage for the captain, they're prob planning on fixing the captain skills later but for now they just added 212k to the banner now as temp fix.
I say, just leave it for now, lmao :'D
How about a fix for the skill delay on race of men Hunters ???
You say You have fixed dual wield champions and now wardens too, but not a word on Hunters.
I play side by side with my son. I have an elven Hunter (among many other classes), my son has a race of men Hunter (among many other classes) it is a gender male character (in case that effects something, it's better to include all info). It is very easy to see how his race of men hunter has weird delays on many skills. Sometimes so much that it is impossible to time interupts and sometimes his hunter will just stand there and do nothing as he waits for his skills to even start an induction and animation. Nothing happens at all. Then suddenly after a long delay the skill goes off. I do NOT have these issues on my elven Hunter. We use more or less the same build in blue line. Only difference is that he has a couple of less trait points than me but other than that identical.
We wanted to test this on this latest BR round but when trying to transfer his hunter to BR on this build but it did not work. We tried other characters too. We could not transfer any character over from live to BR during this build. The characters we had moved during earlier builds were still on BR but his hunter was not a character we moved over on those earlier builds, so we can not test it. I mean we wanted to test in case the fix for champs and wardens have solved hunters too intentionally or by accident, OR if it' still broken and have those weird delays.
I hope You know that the transer function from live to BR did not work (broken or intentional ???) this last test round. If You did not know, well now You know.
Oh and no, none of the characters we tried to transfer had been transfered earlier and deleted, so it's not that they block themselves from being transfered again. It simply did not work at all to transfer for us on this last build.
I've also seen other posts that dwarves (guardian I think it was) may suffer some skill delay. I can't remember in what thread that was though. It seems all these skill delay bugs came with the so called "balance" update. Changes in the code might have broken more than one thing. As not only champs were affected.
Last edited by Lord.Funk; Oct 01 2018 at 03:31 AM.
Grand Poster
Spirit of Fire
The skill delay Bug on Champs and Wardens, had nothing to do with the Race. Champions, Burglars, Minis and Hunters (at least that are the Classes i know having this Problem) still have some different Animations dependent on the Race.
This delays have not much to do with the Balancing pare, they are in the game since i can think^^
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I play hunter in Human, Hobbit and Elven forms (and also in High Elf form just recently). While race has shown it's very slight differences since I can remember, Lord Funk's post has some merit, in that it is more noticeable on my Human hunter since the Hunter balance pass. It's not so much as it's making it unplayable - certainly nowhere near the problem that D/W champs have at the moment - but it is there.
Sometimes, no matter how hard you look, there is no best light.