Thank you for fixing those ones.
Here's a list of those I've discovered that remain. I don't know if they were missed, it takes much longer than I estimate or there's some other reason.
Khiil's home, Jarnfast
Battle of the Deep Way
Battle of the Way of Smiths
Haunted Inn, Mirkwood
Boffin Manor, Michel Delving, non-instance
Festival Arena, Thorin's Hall
Lughaash, Dor Amarth
Caves of the Avorrim, Havens of Belfalas
Dome of the Sun, Minas Tirith
That's good to hear. Thanks. Are the three a technical reason or a choice? If the latter, let me advocate for their inclusion. The Moria ones are friend-controlled areas when we're there, and their layout is not such that labyrinthine navigating is part of the gameplay. It's just running back and forth between points. Making it permanently revealed wouldn't lose anything fun. And Lûghash we enter as friends, and we would still know the layout when it becomes hostile. It doesn't change.
Any update on increasing the number of partial maps that can be stored? Those three would be less important if entering them wouldn't lead to more-complicated maps being pushed out of memory and resetting.