Here's a chart I put together to rebalance the threat generating skills:

Gambit Current Update
Precise blow T1 threat +
T0 ToT
+penetrate bonus
T2 threat +
T0 ToT
+penetrate bonus
Piercing Strike T2 threat
+penetrate Bonus
T2 threat +
T0 ToT
+penetrate bonus
Spear of Virtue T3 treat
+penetrate bonus
T3 threat +
T0 ToT
+penetrate bonus
Brink of Victory T2 threat
DoT
T2 threat
DoT
+evade buff
War Cry T0 AoE threat
T0 AoE heal
T0 AoE DoT
T0 AoE threat
T0 AoE heal
-no DoT-
Fierce Resolve T1 Pulsing Lifetap T1 Pulsing Lifetap
T0 ToT
Resolution T3 AoE Single Lifetap T3 AoE Single Lifetap
T0 AoE Threat
Exultation of Battle T3 Pulsing Lifetap
T1 ToT
T3 Pulsing Lifetap
T1 ToT
Offensive Strike T1 threat T1 threat

Basically, the changes boil down to giving Precise Blow a little more initial threat and adding T0 threat over time to Piercing Strike, Spear of Virtue, and Brink of Victory. Buffing precise blow a bit does make it more attractive than using Piercing Strike, but its offset by the higher power cost of Precise Blow. Piercing Strike and Spear of Virtue really need a little more love, since their FiSh brethren of Brink of Victory and Surety of Death majorly outperform them with big DoTs. The logical balance would be add ToTs to Piercing Strike and Spear of Virtue. Fierce Resolve could use a ToT component to make it as a "baby" exultation of battle that wardens can use for the first 74 levels. As it stands, its really a solo-only gambit at low levels. And if we are adding threat to Fierce Resolve, then Resolution should get some to make it all even.

I won't tackle the threat Xfer stats. They look pretty good on paper, but I'm not sure how well they really perform. I'd like to see aggression work on threat differentials rather than percentages or fixed chunks. In other words, if I'm on 2k threat and the next guy is 8k threat, then aggression might give me 500 threat + 25% of our differential (1500 in this case). When I'm at 4k threat and the next guy is 8k threat, I get 500 + 1000 threat. When we both have 8k threat, then I only get 500 threat. Basically, it makes it so aggression powerful when you have little or no threat, and not very useful when you have established the lead.

--Harper