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  1. #10
    Join Date
    Sep 2013
    Posts
    4,771
    Quote Originally Posted by WorrBinpike View Post
    It means after you do barrage 3 the cooldown of 20 secs starts.
    okay... thats even harder than I thought... but if it works this way, then why isnt the CD exactly as long as the barrage buff, so 5s?
    Then, one could restart as soon as its down again. However, this actually really destroys the sense of barrage.

    How about one of this?
    a) after Barrage3, all barrageinternal buffs are deleted, resetting to normal barrage and restart immediately possible
    b) a 5s cd instead of 20s
    c) delete barrage2 and barrage3 and chance nothing around how barrage works. That should result in 4-5 tiers.
    d) apply a CD on barrage itself, maybe 3 seconds or something like that. 3 seconds between 2 barrages should mean that any barrage can only profit from the last shot barrage. This would actually result in 3 tiers, as designed.
    e) actually fix the internal barrage buffs, so they stop stacking with each other. Would result in 3 tiers, too, but seems complicated as it should already have been done if it was that simple.

    resulting damage should be liveserver>c>e>a~d>b>activeBR. Dont know if d or a has higher damage, but the current BR version really isnt funny.

    a, c and e would not change the playstyle, just reduce damage.
    b and current BR are annoying.
    d would change the rotation a bit, but might be acceptable and still reduce damage a lot.


    thinking about d:
    0s: barrage. barrage changes to barrage2 with +30% damage and +50% costs.
    animation+3s: barrage2 hits with +30% damage. barrage2 changes to barrage3 with +60% damage and +100% costs. Now, its at +90% and +150% costs.
    5s: barrage-internal buff of first barrage wears off.
    2x animation+6s: barrage3 hits with +60% damage. barrage3 stays barrage3 with +60% damage and +100% costs. Now, its at +120% damage and +200% costs.
    animation+8s: barrage-internal buff of barrage2 wears off.
    3x animation+9s: barrage3 hits with +60% damage. barrage3 stays barrage3 with +60% damage and +100% costs. Now, its at +120% damage and +200% costs.
    repeats itself endlessly... so we would only have three tiers of damage with version d and it should require no change besides a small cooldown for the skill itself.
    Note: the CD might even be shorter than 3s. The minimum CD to achieve this effect is 2.5s minus animation of barrage.
    Last edited by Oelle; May 10 2018 at 12:06 PM.
    Diskutierer, Fragenbeantworter, Twinker, Händler, Handwerker und Gründer der 'Gemeinschaft der freien Völker' auf Belegaer.
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