Quote Originally Posted by Krindel View Post
Here is comparison between Warden and Guardian, if both of them gets 100k unavoidable hit
TL;DR

Wardens take waaay more damage than guards at tanking with current content. Wardens therefore are a lot harder to heal, and die more often. Making them not ideal tanks in the current state.

With the proposed updates, this situation remains unchanged. It also remains unchanged with respect to any viable DPS to make Warden on-par for a raid spot as DPS.

So what we're left with is a complicated class, which takes many gambits, to even begin to approach the tanking utility of a guard or the DPS viability of a hunter or even RK.

Leaving this class -- as it has been for some time -- a jack of all trades, and desirable for none.