I'm sure that re-statting existing armour/jewellery, making existing quests repeatable and rewarding you with a shiny title took a 'lot longer' than 5 minutes work...
k.
Now explain the new update today that updated a load of level 60 gear and nerfed Nadhin. Sounds like a lot longer than 5 minutes of work. This wasn't done for end game. This was done specifically with legendary servers in mind. Take your L. Don't say things like they explicitly stated no extra resources were going to be invested into these servers when that wasn't true. This is like the third time in two weeks they changed some of the 60 sets around and then nerfed essence gear today based off of this servers feedback. Sounds like it hurt a lot of people at end game on live but the change was made clearly with our servers in mind.