I know this is a little bit early, but I thought it would be a good idea to post about it ahead of time with all the work going into 130 as well. Since my kinnies and I don't have level 85 toons to test it on level, it's bit harder to gauge, but I think I've got a good handle on what needs to change. The damage seemed a quite a bit low. Unfortunately I had to test the hits on my cap level toon, but the hits all seemed pretty underwhelming, especially since it was all undebuffed(new xpac so mits aren't capped). I think overall damage needs to be buffed by 50-100%, but that's to be expected from a raid that hasn't been touched since release. The main issue that arises from it not being touched since release, is the morale. It is EXTREMELY low. The mobs have almost landscape level morale. To be on a similar curve to OD and Orthanc, raid signatures(Sorcerers/Archers in Flight and Warriors in Smaug/BFE) and raid elites(all the other trash mobs) need to have their morale multiplied by 5. As for the bosses, they need their morale set to 20-21 million each. It may seem like a lot at first glance, but with how the raids actually work and the dps increase we are getting from new weapons, I think these numbers are the minimum they need to be for t2.
My second point I would like to bring up is gold class items. This has been a really hot topic in kin chat and I know Roxi(Onyi_David) has brought it up on stream a few times. Personally, I think its going to be hard to keep people's interest without them. I understand rereleasing ALL of 85 cap's loot tables would be quite the undertaking, but from our kin's discussions, we would be more than happy with just the gold class items. It would also give a reason to rerun all the scaling instances that are currently 100% worthless for gear. I know there has been the issue since 85 cap of not wanting to give players too big of an advantage by using old items, but with how high the rating caps are on live now, it doesn't seem like there would be a problem. Even if they are still seen as a problem for endgame, there is always the option of level capping them at 95, like what was done with the Lothlorien barter sets. They might need their raw stat values tweaked a little bit, but the class % buffs are all in line with the changes we have seen to items on LS already.