Quote Originally Posted by SingularityNow View Post
Well I'm confused then. If you understand that dps and crit stats are capped currently, what are you hoping the pvp armor will do? Just nerf morale and mitigations? I understand not wanting to be one shot I get that, but that's purely a mechanic of dps. That has nothing to do with morale. If your argument is that pvp armor caps dps well it's already capped for all of the players you want to wear the armor. Now you just want to kill them faster by capping their morale too it sounds like.
Personally i hope that PvP armour will give freeps a fairly standard base of stats that creeps can be balanced against. Will it be perfect? of course not, but i think it will be a lot better than now. You wont have freeps with 700k morale and 200k morale. Less of an insane gap