It seems strange to me that you launch this new system where even the most basic of presenting is confusing.
Is dangerous the hardest level and so runs from normal - hard - deadly 6 - deadly 5 - deadly 4 - deadly 3 - deadly 2 - deadly 1 - deadly - dangerous...... in ascending order?
I know these are just available quests and that system probably cannot be altered to show out of Alpha, but then why use this screen to try and show the system in the release notes? Lazy editing again? I am probably being to harsh but to be honest this is putting me in a dilemma as to whether I want to try it. If the choice is confusing and this simple display is inherent of how it has been developed then do I trust you with many hours of my playtime before I come to realise it?
WHY DO PEOPLE WHO KNOW THE LEAST, KNOW IT THE LOUDEST?