Hello my fellow chimps,

time to nerf the champion, what changes do you think are objectively correct to address and are not required in PvE?

My list:
  • Champ duel slow need to be removed
  • Sprint from 1min cd to 2min with a removal of the tracery
  • CBR duration needs a nerf
  • DPS rampup needs a nerf
  • Bracing attack should be nerfed from X% to 12-15%, or remove the tracery. Also, Bracing attack shouldn't be able to crit
  • Dire need should be traitline bound, thus not being traitable in red, or nerfed in redline.



Objectively, for a heavy melee dps class, the champion has been overperforming significantly in terms of survivability that it shouldn't have. This toolkit requires somewhat of a nerf, especially champ duel & sprint, as that usually is used to bypass raid mechanics.