We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Results 1 to 8 of 8

Threaded View

  1. #1
    Join Date
    Nov 2013
    Posts
    73

    Raise the Spirit possible bug

    Ok, so today I was testing RtS to see what the fellowship effect healed for since there is no amount given. I would hit the skill and wait a couple of seconds for the fellowship effect to take place and saw the amount healed for. I did that several times just to get a better idea. I would hit the skill and waited for the effect to occur and all seem well until I decided to spam the RtS as soon as the skill went off cd. I found that the fellowship effect wasn't occurring when I started to spam the skill as if the the RtS was interrupting and preventing the fellowship effect from going off. Sort of like animation cutting.

    Devs, was this intended or is it bugged ?

    Thank you.

    P.S. A possible solution would be to have the "Fellowship Effect" occur faster then the skill cool off then it wouldn't cut off the fellowship effect. And btw this bug will also limit our aoe heals.

    RtS= Raise the Spirit
    Last edited by Technician46; Oct 01 2022 at 01:29 PM.

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload