Quote Originally Posted by TesalionLortus View Post
It depends. I can be fine with slight terrain reshapes to add a path to something generally out of view or river shores getting smoothed out and new stuff added onto Southern Gondor shores, which isn't accessible in pre-version anyway.

But if they're big apparent changes like old cities modified, new valleys delved or entire mountains reshaped... please please please please no, not just on new "reimagined" map. Include those in pre-battle Gondor too, please
I searched around on BR. No changes at all to the northern vales on the pre-battle-side in Central Gondor; the only change I noticed is a troublesome one with river-water. The water was a deep sea-turquoise in Pelargir and such until U35's update, which turns the river into a reflective "clear water" like those in Swan-fleet.

It makes the water pitch-black with some very strange effects when, for example, walking along / in the canals of Pelargir - and where Pelargir ends and the river begins northward, there's this very awkward dividing line between the clear water and the sea water styles.

I get what they are doing: they are making the Anduin's coloring more consistent. The problem is that, on the map, the map has the turquoise waters and so on. I think it's a mistake for them to make that change; it's out of wack with the maps and causing all sorts of water texture issues in Pelargir. I think it was better where the clear water went to Cair Andros with a change hidden in the rapids.

Anyways, that's all I could really see on the "before battle" side of things.

Cheers!