This would be a Huntsman only change, if it were to happen.
As much as I would love to have the animation for this skill back, I think I'd prefer to keep the interrupt ranged for practicality. I do agree that having at least one more melee skill for the spec is a good idea though. I'm supportive of either an aoe attack, or at least another melee attack with a shorter cooldown. I think having one or both of those would really put it at a point where it feels comfortable at either melee or ranged.