Re: Feature Article Feedback: Forging Legendary Items, Part 2

Originally Posted by
Pyroburn
People need to get over the whole "Common damage sucks" mentality. Exotic damage types are quite frankly just not really better in MoM like they are right now. You may get 3 or 4 damage per special, maybe an extra crit, but that is about it. You are not going to get anything big out of the damage type now in regular usage.
mobs resistance to common is almost always higher than the different damage types. this may mean you have to carry a couple extra weapons, but relying on common damage is generally a bad idea.
the +3/6 damage to orcs/whatever is useless until they allow it to stack with damage types
also, resistances have no effect on crit rate, only on damage done.
Freeps: Beast, Cadaverous, Deadite, Elphaba, Joules, Kookaburra, Stheno, Weebey, Zod
Creeps: Barfbag, Bulgingeggsac, Elphabash, Farfel
{SM/2H1R}