Re: XP Reducer

Originally Posted by
Celt_Ainvar
Question for both logothesia and Thane9. How many times have you seen a Weapon or Armour that want to craft you look at and go once I get all the supplys. I be able to make it. By the time you are able to make it you are 5 level higher and the item you tried making is useless to you.
Yes I would pay to have the Exp reducer added and have a writen agreement to the company that I will not contact CS due to lost Exp. I wanted the challange and willing to take that risk.
If they added a few extra repeatable quests who would need CS for lost Exp?
That's a problem with the crafting system. One that has been talked about to death since Beta.
Breaking the base assumption of MMO game design that XP is a positive flow only doesn't seem to me to be the solution. I understand others see it differently, but I strenously believe that those people are a very small minority.
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