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  1. #51
    Join Date
    Jan 2008
    Posts
    284

    Re: Continual Air-lore actually went below my expectations

    Quote Originally Posted by KainXI View Post
    Sorry, I didn't mean to start another "KOA sucks. No it doesn't" debate with my comments.
    KoA doesn't suck. 5 deep KoA suuuuuuuuuuucks...
    [SIZE=1][B][COLOR=yellow]Celedorn [/COLOR][/B]Champion [B]~ [/B][/SIZE][SIZE=1][COLOR=yellow][B]Severrond [/B][/COLOR][/SIZE][SIZE=1]Lore-Master ~ [B][COLOR=yellow]Edenvail [/COLOR][/B]Captain[/SIZE][SIZE=1][B] ~ [/B][/SIZE][SIZE=1][COLOR=yellow][B]Vexer [/B][/COLOR][/SIZE][SIZE=1]Burglar[/SIZE][SIZE=1][B] ~ [/B][/SIZE][SIZE=1][COLOR=yellow][B]Halorandir [/B][/COLOR][/SIZE][SIZE=1]Hunter[/SIZE][SIZE=1][B] ~ [/B][/SIZE][SIZE=1][COLOR=yellow][B]Braeburn [/B][/COLOR][/SIZE][SIZE=1]Guardian[/SIZE][SIZE=1]

    [/SIZE] [FONT=Trebuchet MS][I][COLOR=#ffa500]Proud member of Weapon of Choice [/COLOR][/I][SIZE=2]~ Elendilmir[/SIZE][/FONT]
    [FONT=Trebuchet MS][SIZE=2][I][COLOR=white]"When it comes to havoc, nobody wreaks like me."[/COLOR][/I][/SIZE][/FONT]

  2. #52
    Join Date
    Jan 2009
    Posts
    643

    Re: Continual Air-lore actually went below my expectations

    I can not think of anyone I have ever run with who considered a little reflected damage to be of any value, whether it was from skill or gear or on either a freep or creep. I've seen numerous gear with reflected damage rolled on for vendor sale that no one wanted, even to vendor.

    The dev's comments will make it better but the number is still the same. It is just a little incremental edge to add to the other incremental edges that together make a difference. Though, I have to wonder how much reflected damage one can get with gear that has reflected damage and also has other good stats.

    Anyway, the Lm class was not broken or anything but they did something. How would we have felt if we didn't get anything? I haven't seen any better ideas come along.**

    **blatant attempt to derail. Let it die lol.
    [charsig=http://lotrosigs.level3.turbine.com/1321301000003a1e6/signature.png]Darkdream[/charsig]]...I do know it's a pretty amazing planet we live on here, and a man would have to be some kind of FOOL to think we're alone in THIS universe - Jack Burton, Big Trouble in Little China

  3. #53
    Join Date
    Sep 2007
    Posts
    4,054

    Re: Continual Air-lore actually went below my expectations

    Quote Originally Posted by Thorvaldheimdal View Post
    People really slot 4-5 deep KOA??? I am astonished...

    The only time I have ever slotted KOA is when I am in a raid with 8 hunters.... or trying to get on creeps nerves with the bog lurker.

    Those that slot KOA understand the bonuses with 4 deep MONF right?
    Yes, and yes.

    Yes, I slot 5 deep KoA. And yes, I've gone with 4 MoNF slots. Slinging flamin' death may work for some folks, but I'm almost always with a group and feel my ability to CC, backup heal, remove wounds/disease, and other "support" stuff is just as valuable. Even with MoNF capstone, I'll never reach the numbers of a well-geared hunter or RK, and that's fine. I prefer my role on my LM as support. If I get tired of that playstyle, I have two accounts and 11 other alts on BW (plus a handful on Landroval) that I can swap to if need be.
    Weeeeeeee're baaaaaaack! :)

  4. #54
    Join Date
    Mar 2007
    Posts
    2,886

    Re: Continual Air-lore actually went below my expectations

    Played around with this skill a little more last night, found something else that was pretty annoying.


    While running the solo instance where you help the ranger Calenglad, I tried to put the Charged Air buff on the NPC, and got "invalid target."

    Not that I can recall ever trying to buff an escort NPC with the old skill, but here was a situation where I thought the upgrade might actually come in handy, yet I was forced to put it on my pet rather than the aggro magnet that I had no control over.

    At least the skill icon is neat-looking.
    Not all those who wander are lost. They might be working on one of their exploration deeds.
    The new forums stink on ice. Let others follow them who can.

  5. #55
    Join Date
    Apr 2007
    Posts
    480

    Re: Continual Air-lore actually went below my expectations

    Just easier to salvage a skill that they thought players would love but isn't used, actually one of the least used , (just a guess, I only tried it once or twice ).

    Time spent creating it vs the time players ever bothered to use it didn't seem worth it.


    I'll check back on it after the next patch er.. upgrade, to see. What's the timeline on that ?
    Last edited by Bulstrode; Mar 04 2010 at 07:59 AM.

  6. #56
    Join Date
    Nov 2009
    Posts
    5

    Thumbs down Re: Continual Air-lore actually went below my expectations

    I trained Continual Air-Lore so I could see for myself what was happening. I am very disappointed in this ability! I have used it on my pets and on tanks and it drops by it self everytime...I have not yet gotten to toggle it off. I wish I could turn it in and get the old one back.

  7. #57
    Join Date
    Apr 2007
    Posts
    4,799

    Re: Continual Air-lore actually went below my expectations

    Quote Originally Posted by Ravenhall View Post
    It's nice to see the dev who posted the dev diary about these skills taking our feedback into consideration and responding to our concerns.
    Where was that?
    As a level 1 burglar, Bilbo got a pony when he joined the Smaug The Dragon raid. Then he asked for leadership, looted the chest, assigned himself the 1st age Arkenstone and mailed it to an alt (Bilbo's a VIP so can mail from anywhere). They did some PvMP and an Epic Battle, then he apologized and gave the Arkenstone back because it wasn't BoA. He kept the pony.

  8. #58
    Join Date
    May 2008
    Posts
    294

    Re: Continual Air-lore actually went below my expectations

    Quote Originally Posted by Banaticus View Post
    Where was that?
    Right here.

    Quote Originally Posted by Thorvaldheimdal View Post
    For those that may miss the post hidden in an existing thread. I guess we have to wait to patch 1.

    Here it is:

    <link>

    Zombie_Columbus

    Re: Continual Air-lore actually went below my expectations

    Continual Air-lore will recieve the following 4 changes in the next patch:
    • No longer disabled by stun
    • No longer disabled when mounting
    • Increased range
    • All damage types trigger damage (not just Common)
    "There will be prizes and gambling as usual to celebrate Columbus’s triumphant rise from the dead to smite his enemies without mercy. Don’t count yourself amongst them! We’ll be discussing and praising all of Columbus’s many inventions such as the lightbulb, telegraph, and plastic to avoid incurring his wrath."


    Last edited by Zombie_Columbus; Today at 12:00 PM.
    "I am dreading the publication, for it will be impossible not to mind what is said. I have exposed my heart to be shot at." (J.R.R. Tolkien)

 

 
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