Re: Question about play dead interrupts
Three things can happens on a pretty constant basis:
1) Thanks to server lag (now the Turbine believes their servers have anything to do with it) you will get stunned by a creep right before you click FD and even though your FD will activate the stun will "catch-up" and land hence popping you out.
PLEASE NOTE: This happens to Spiders with burrows and Wargs with HiPS, we are not alone with this misery out there.
2) Spider Hatchlings procing on you while dead used to pull you out, not sure if this is still the case.
3) The ever present double tap that has killed me 30-40 secs faster than I was going more times than I can count.
Not fun, but in the Moors life is more interesting. Keep fighting the good fight and use your 20 meter AoE creep root to save others when you can
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