
Originally Posted by
Grampsaz
Exactly!
Thank you for pointing that out. We are playing a MMO, this isnt' a single player console game that you can Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select, Start your way through.
In a raid, I depend on the 11 other players to make a successful run happen. If a hunter is floating in the background they should be judged on their performance. If a LM doesn't throw one single heal it either means we did so good we didn't need them, or they just didn't bother. ECT.
They should be judged, constructively of course. The same old argument is in page after page. I dont need them. Well you might not, but what if you do? What if you could get better? Why do ppl feel compelled to sit and rot at their current skill level? Regardless of what it is.
I'm a good player. I'm not great, I'm not the best. But I can play any class at a high level, some better then others. I would love love love a healing meter to see where I really can improve. Is it twisting? When is that group heal too much or not enough? On my RK, Does Epic really fail as much as I think it does? I struggle at healing, have asked for and recieved help from many healers, a couple of the best healers in game IMO. Still, it falls on me. I'm a visual learner. Keeping someone alive or watching someone die doesn't teach me anything. I would love to be able to compare my healing with another healers healing on the fly. Visually I can see/hear what skills they are using, while at the same time I can visually see what their healing output is vs my own. Making adjustments on the fly, not ending encounter running through some numbers in Cstats and started a new encounter again.
Cstats is good, for all its limitations. But Ill take a mod supported by Turbine any day over Cstats.