
Originally Posted by
Zombie_Columbus
Just a heads up, a few of those patch notes ended up getting either changed or removed. I can't easily do an itemized list of which changed, but I can promise that in information in the RoI final release notes and the Dev Diary will be up to date.
I'd like to point one thing out:
A lot of people are taking the "laser focus on one thing and make proclamations based on that one data point" approach to these changes. For example, when looking through the healing changes one at a time, it's easy to call a lot of individual things a nerf, and to create the impression of global nerfs. However in practice, with the 4 set bonus (which is up to 2% per trait now) with potentially a 5th, 6th and 7th healing traited added in, net healing has in no way been nerfed. Much like Orion's changes to the Minstrels (who received blanket reductions in all heals) the class did not truly suffer, because of the bonuses in the traitlines and skill plays. I urge you to look at details, but then to step back and think holistically.
To Alad: I really enjoyed reading your analysis, though I found it a little surprising to read the word nerf over 40 times, often called out in red. You'd think the RK was going to stop being an engine of unbridled destruction and restoration! I can't wait for you to see the Dev Diary, and to hear your analysis once you get your hands on a well geared level 75 keeper ^_^
Edit: On reading what initially I wrote, I realized how much I love, to the point of excess, sentences with far, far too many comma breaks. It is, regrettably, how I both speak and think. Which is to say, I overly explain too many things at once in a single thought, in an attempt to make sure all my bases are covered, so what i'm attempting to communicate comes across properly, without any possibility of being misconstrued.
However, being overly long-winded and rambling will sometimes either confuse or insult people. Yay!