Devs are terrible. I don't know if they are just on too strict of deadlines or if they have no common sense whatsoever. Why scale an instance an have no reason to run it. The game is already dying and it's death is accelerating with the lag issues and the lack of vision from the devs.
I'm not surprised this turned out terrible. But, I would have figured they would figure out by now people don't run instances that have no decent rewards. This will just be another excuse for them to delay scaling up other instances. "Oh, lotro players don't respond well to scaled old instances" they will say. I've heard that excuse from them before. If only they knew it was because they are TERRIBLE and lack ANY VISION when it comes to end-game content. If they want to stay viable in a growing world of creative mmo's they better wake up, learn how to create fun content, and learn that people won't play if there is no incentive.
For those of us who have beaten ToO, this game offers nothing. Sorry to say I'm done. Been trying to get them to wake up since Mirkwood, but alas they think they are too smart to listen to what their PLAYER BASE wants (Kinship Revamp Proposal). CYA LOTRO, maybe I'll come back to see Mordor some day (If the game still exists).