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  1. #1
    Join Date
    Nov 2010
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    Update 9 Developer Diary -- Travel to Quest Location Feedback

    "Hello, community! You probably don't remember me, but I posted an introduction a few months back. Since the release of RoR, I have been hard at work on new features and fixes for you guys for Update 9. I'd like to tell you about one of them, the new “Travel to Quest Objective” feature, today." -- Nathan "NPComplete" Partlan

    Read more in our new developer diary and post your comments here!
    Last edited by Celestrata; Dec 12 2012 at 03:35 PM.
    Seraphina Brennan -- Turbine Community Specialist
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  2. #2
    Join Date
    Dec 2010
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    1,257
    WHOA. New dev diary page looks awesome!

    On topic: I can't see this as a feature I'll use (as I rarely buy stuff from the store) but its nice to know its there nonetheless.

    Also, I really do enjoy diaries like this that go behind the scenes and look at the technical challenges of making stuff like this happen.
    Last edited by Armaius; Dec 12 2012 at 03:31 PM.
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  3. #3
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    Jun 2010
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    1,066
    Better post this here too then, I guess.

    I do not intend to use this at all. With regards to the button, I would like the ability to turn the icon off. I imagine many people are going to see this as 'yet another Store ad', and what's more it's more stuff cluttering up our UIs.


    On the flipside, the Dev Diary itself is a neat insight. I always like the Diaries where we get a glimpse into the development process. Helps make us a little less ignorant of what designing an MMO is like.

    Also, would I be correct in assuming you are the same Dev who came up with the 'move to item' feature? Because I really, really like that one.

  4. #4
    Join Date
    Jun 2010
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    This is a well developed feature, even if its one I wont be making use of on live. It's been nice to see NPComplete add various checks, balances, and other Player-facing stuff related to this feature based on our Bullroarer Feedback. Keep up the good work =)
    Crell-L85-Champion - Riddermark ; Swego-L85-Burglar ; Kotvi-L95-Runekeeper
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  5. #5
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    Jun 2011
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    This sounds like an excellent quality of life feature that could have added value to my VIP subscription yet still have been purchasable to F2P and Premium players. Oh well, I'm getting used to this now...
    Council Of The West On Evernight

    Runesi

  6. #6
    Join Date
    Jun 2011
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    2,464
    Posting here too.

    Yet another Store-only item that has taken up dev time when no-one asked for it.

    No, I will never use this. Yes, I would like an option to remove it from my sight.

  7. #7
    Join Date
    Sep 2007
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    0
    Travel to Quest Location is rather neat. Certainly could help save a lot of time in early areas of the game. Not sure if I'll use it much myself, since other travel features like Milestones can be more useful overall.


    I do like the new page for the Dev Diaries, but the text itself is rather small. Is that 8-point font?
    [charsig=http://lotrosigs.level3.turbine.com/0b20c000000171132/01008/signature.png]undefined[/charsig]

  8. #8
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    Jul 2010
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    It's sad to see a feature that a dev is so proud of, but will be hated by so many people not because of what it does, but because of how it's presented.

  9. #9
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    Jun 2010
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    Quote Originally Posted by Nyrion View Post
    Better post this here too then, I guess.

    I do not intend to use this at all. With regards to the button, I would like the ability to turn the icon off. I imagine many people are going to see this as 'yet another Store ad', and what's more it's more stuff cluttering up our UIs.
    I'm not sure if anyone's seen shots of the new UI work thats gone in since our orignal update 9 complaints about this feature, and these would make wonderful additions to the diary =)

    I for one find the changes since early beta to the UI very polished. The button is not obtrusive, melds well with the rest of the UI and isn't 'turbine gold' colored until you click on it. You might not even notice it is there at first if you're not reading about it =)
    Crell-L85-Champion - Riddermark ; Swego-L85-Burglar ; Kotvi-L95-Runekeeper
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  10. #10
    Join Date
    Jul 2008
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    63
    reposting here:

    Interesting diary, it’s obvious the author likes his job.

    I however, will never use this. I was sad that there was no mention of an option to completely turn off this feature. And when I say feature, I mean advertisement and another link to the Turbine Store in the user interface.

    This was brought up on Bullroarer forums and Raina said she would pass it on. Any word on whether we will be able to disable this showing up in the user interface?

  11. #11
    Join Date
    Apr 2011
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    5,516
    You will see that you can immediately travel to the NPC for one "Traveller's Writ." These are a Barter Wallet currency that you can purchase from the LOTRO store.
    Fix the lag, crashes and the mac client issues. Your reputation is going in the wrong direction with this &&&&. Sure make more store items thats cool, I like the store I use it (wont for this) but who wants to see a dev diary for a quality of life feature that requires a store purchase? Talk about clueless this isnt what the fanbase wants, at least I havent seen any threads on it.

  12. #12
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    Oct 2012
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    0
    This is an awesome feature for free to players to use while leveling to 33 before leaving for another game. I really love the fact that they're adding more advertsement to the UI as well.

  13. #13
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    Jun 2009
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    5,708
    I'd use it if it were "free." Paying to optimize the value of my time spent playing a game is clearly not a high priority (I am, after, using the time in question just to play a game).

  14. #14
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    Sep 2009
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    Interesting how this thread does not appear on my Dev Tracker. I only found it because C linked it from an orphan thread.

    Bah, and now that I click it.. I get a message that I dont have browser cookies enabled. Silly... I checked my Chrome settings and they ARE enabled.
    Last edited by Darlgon; Dec 12 2012 at 04:16 PM.

  15. #15
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    Mar 2008
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    298
    This is an extremely well thought-out and designed dev diary. I really want to applaud the developer to address a couple of issues: 1) how he'd personally use it! and 2) some of the challenges coding the solution. The insights into both make for a really good article. Also, the new Dev Diary template looks great!

    Having said that, a couple of comments: please provide a screenshot or two so we can SEE what the UI is you are referencing. I think that would help us to understand how it might work. That's the most important thing missing from the article.

    While the writ of travel (store item) necessary to utilize the travel is most definately a convenience, I can clearly see it not being particularly valuable to many people and as such, having the ability to toggle it OFF in the UI would be very desirable. There may be a quest or two (or the need for an AFK and not the time to get to safety) that having it would be valuable. UI components are comlicated enough and often confusing, options to turn on and off the functionality would be helpful.

    I didn't recall any notion of the writs of travel being "store exclusives" -- any chance we could see them in game or as quest rewards? I'm thinking, specifically, during the Ranger Round-up section of the Epic story where you could take the option to teleport to the next quest location. These help tremendously and I'd like to see more use of that in game, not necessarily as a store only feature. I'd also be concerned that including these store items might DECREASE or remove that thoughtful and helpful design in the quest building that helps move the story along. The recent Rohan epic story had several teleporting quests and it would be a shame to see that replaced in the future by the option to "purchase" the same teleport. Please continue to use them thoughtfully.

  16. #16
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    Jun 2007
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    109
    Honestly, I'd use it if it were free (even a limited amount of uses per day for VIP). As a VIP, I am getting a little tired of having to pay you even more for features that should be free. Sure, charge FTP for using these features, but also show us VIP's that you give a damn about our $15 a month as well.

  17. #17
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    Apr 2007
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    Quote Originally Posted by Runesi_EU View Post
    This sounds like an excellent quality of life feature that could have added value to my VIP subscription yet still have been purchasable to F2P and Premium players. Oh well, I'm getting used to this now...
    That's a very good point.

    Anyway, congrats to NPComplete on the new feature. In reading your diary, I did appreciate your enthusiasm.

    I'm not going to be one of those who gripes over supposed misuse of dev time, especially since I have absolutely no idea of who at Turbine is not only allowed, but able to work on which parts of the game. Besides, what I would like to see fixed or created is highly unlikely to be what Player X wants; in other words, someone's always going to be upset.

    Although I am unlikely to ever use this service since I am not a huge fan of the store, I do vigorously applaud this as an addition to the store. Why? Because it's the perfect example of paying for convenience, which is what the store was supposed to be for, along with fluff items. It's not another despised pay-for-advantage item, for which I am actually grateful.
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  18. #18
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    Nov 2007
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    0
    Sorry, I missed reading about the price of these writs. Depending on the cost, I can think of a few quests where this would be quite welcome. For instance: turning in the Blagh/Rung quest to the quest givers hanging out right outside the doors to Dar Narbugud. I believe I have at least one character hanging on to this in case the unlikely scenario of me winding up down there for deeding or something comes up.

    I have to say that it's very refreshing to read about someone being excited to go to work. I last felt that way while taking some university math courses where homework was 5 or 6 questions and you had an entire week to figure them out. Hold on to that feeling!

    I have not had a chance to peek on BR to see the latest UI for this, but I think the best place for this is in the quest log rather than right on my screen, because if I want to look around, I grab the screen with my cursor and mouse around. If I end up grabbing store links, it will be an irritating distraction rather than simply a helpful feature.

    Regarding the interesting topic of places not being loaded if people aren't in them, does this mean that a very thinly spread population is more resource intensive than if they were concentrated in just a few places? Very interesting to think about.
    Townsperson says, "I'm having an adventure. I've paddled all the way from Frogmorton!"

  19. #19
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    Apr 2011
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    999
    The new look of the website is nice, what I wanna know is why can't we have a updated forum???? This forum needs a major overhaul & it seems to just get ignored.

  20. #20
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    Jul 2010
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    48
    First of all I would like to say thank you to the dev for the diary, his enthusiasm and his responsiveness to the Beta feedback which is always encouraging

    Quote Originally Posted by twittfounder View Post
    I didn't recall any notion of the writs of travel being "store exclusives" -- any chance we could see them in game or as quest rewards? I'm thinking, specifically, during the Ranger Round-up section of the Epic story where you could take the option to teleport to the next quest location. These help tremendously and I'd like to see more use of that in game, not necessarily as a store only feature. I'd also be concerned that including these store items might DECREASE or remove that thoughtful and helpful design in the quest building that helps move the story along. The recent Rohan epic story had several teleporting quests and it would be a shame to see that replaced in the future by the option to "purchase" the same teleport. Please continue to use them thoughtfully.
    This would be a concern, given Turbine's history. I would like to see continued 'convenience' implemented via normal gameplay (rather than store) whereby long-distance or awkward travel is required travelling between NPCs as mentioned above - I would be unlikely to use anything store-related to avoid such journeys and if the game becomes tiresome I just won't play.

    Quote Originally Posted by Delaney View Post
    Although I am unlikely to ever use this service since I am not a huge fan of the store, I do vigorously applaud this as an addition to the store. Why? Because it's the perfect example of paying for convenience, which is what the store was supposed to be for, along with fluff items. It's not another despised pay-for-advantage item, for which I am actually grateful.
    I would also like to echo what Delaney says above.

  21. #21
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    Oct 2011
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    3,704
    Yup, good diary; the details are appreciated. Try not to let the Internet bring you down.

    I won't ever use this because of its price (and I don't even know the price).

    (And I will continue to complain about the travel times in the Trollshaws. We don't need this, we just need Swift Travel)
    A spaceship from another star / They ask me where all the people are
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  22. #22
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    Nov 2010
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    587
    The only problem with this idea is the how it can be potentially abused by turbine, I.E. re-working all quests to make questing a supreme PITA without it.

    Wish my mind didnt work like this, but you have given me and others plenty of reason to think this way. I like many do not have the trust and faith in you not to re-work all quests into being a lot longer riding all over the map in order to herd us into buying this item from the store and forcing a sale.
    [COLOR=#ff0000][I]All my devotion betrayed, I am no longer afraid
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  23. #23
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    May 2008
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    I was a little surprised to see this got past marketing:

    Quote Originally Posted by Nathan
    I am, unfortunately, a busy player without any level-capped characters. I want to get at least one of my characters through some of the repetition of running back along the same route to a quest giver, so that I can experience more of the story and cool new content. I still want to see the world, but there are only so many times I can run past a given field before it gets a bit tedious. This new travel method will allow me to see the world when I want to, but also to skip repeating the same journey too many times. For long-standing players with several level-capped characters, I expect this will also make it easier to try out a new class or race.
    You pointed out a significant design flaw in the game. And you are selling a good tool to circumvent the poor choices made in making this game.

    My feedback is that I would have much rather you worked on ways to stop presenting "tedious" content that you also tend to sell at a premium price, rather than selling solutions to developer created problems at an additional premium price.

    I'll also echo the other sentiments in that this "feature" needs to be opt-in only, and would actually serve as a ViP freebie since there really doesn't seem to be much offered to that group these days.

    Selling to F2P players is a great idea. All other aspects of this feature are presented and work poorly IMHO.

  24. #24
    Join Date
    Jul 2010
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    179
    Thank you for the Dev Diary. I appreciate hearing about the difficulties of developing something even as simple-seeming as this. It is not something that I am likely to go out of my way to buy, although I would definitely place it in the 'convenience' category (i.e., I could see myself desperate to finish a Vol 1 Epic quest before logging off, and deciding to buy a Writ just to get it done more quickly).

    I realize that Store functions are a different team than Development functions, but I noticed there was no mention of cost. As a suggestion for this kind of thing, I could imagine providing VIPs with a coupon code redeemable for one (1) of these per month, or every other month, or something. It would be a nice little convenience reward.

  25. #25
    Join Date
    Sep 2009
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    1,885
    First off.. YAH, a Dev diary. Isnt this update hitting.. oh.. say.. MONDAY? Like 5 days away? Where are the rest of them?

    NPComplete, good writeup and kinda enjoyable hearing how enthusiastic you are about your job. I love when someone loves thier job. You guys obviously put a lot of thought into what this new feature will do. Hopefully, your collision mechanics will make it into the swift travel horses, as mine are still running into the walls at Snowborn and Cliving occasionally.

    That said.. Sorry.. no way in.. I will see any value in using this. I get VIP sub points monthly that now have to go to relic removal scrolls and other necessities. Fluff like this will never find a use in my game unless it is free to VIPa and avail frequently. Sadly, as I read your concept, the only thing I could think was, this is Lotro's solution to the "holo in" feature in SWTOR except it costs real world money every time you use it.

 

 
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