Did a few more runs today.
All 3 of the new 3 mans for the first time, each one t2Challenge, overall loot for me was:
6(ish) bounties of course.
2 50k ixp runes
1 Relic removal scroll
1 Trash purple earring
Also did 3 BG runs on friday, loot:
1 Relic removal scroll
1 Crystal
Bounties
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As a 3 man group (same for all 3) we didn't see a single bit of decent gear loot on any of the runs. Pretty disappointing considering by the old system we wold have had a guaranteed 3 teal drops, plus a lot more ixp and runes AND more extra purple stuff to choose from.
This new system needs to be a LOT more generous with the ixp and relics, remove all of it from the loot table and replace the minimum ixp with at least 300k runes (this woulda meant 600k across 3 hard modes for me, not over the top when you look at StH etc). The relics should only exist as at least tier 6 considering current levels. Receiving 1 tier 4 relic is sad considering level 65 3 mans drop what, 13 in one run?
Finally leave the chance at jewels etc on an individual basis, but please add a guaranteed nice random teal item to the end boss chest, to be rolled on by the group. I can't tell you how frustrating it is to receive no reward for completing hard modes. This system is basically fulfilling what it was originally aimed at preventing: a lack of rewards.
Finally there's a fellow warden in my kin who has done BG a few times and had 3 of the nice tank bracelets drop (teal). In the end he gave me one which was really nice of him, but this imbalance in the loot system has got to go away.
[color=#DBA901]Lieutenant Belegardo the Veteran, Reaver-Foe, Stalker-Foe, Blackarrow-Foe Rank 10 Warden
Skuttles, Black Dog, Rank 8 Weaver[/color]