because other people have broke down the stats brilliantly I'll quickly go over the resistance and captain
resistence has 2 names. creep-resistance and free-resistance
creeps can alter there resistance to completely avoid many tactical attacks
while freeps resistances does not.
resistance hasn't been a priority since watcher and turtle, seen as many tactical skills arn't avoided by resistance like creeps have. freep resistance is best to avoid many effects that need to be potted, or damage over time effects (like puddles too)
I suggest getting combat analysis if you want to look into what can be resisted. rule of thrumb doesn't always work and many instances work differently. in the currently state nothing really needs us to stack resistance though.
http://www.lotrointerface.com/downlo...tAnalysis.html

Originally Posted by
TOOBxSOCKS
but im gonna start leveling my alts to cap soon so i need to learn about the rest of these terms to properly proceed
you forgot moral pool
a big factor on a captain
Physical mitigation;
while captains naturally have high physical mitigation from haveing there primary stat as might, there usally isn't a need to go much higher. common damage that hits the captain is usual from aoe on bosses, many can be avoided. so physical mit isn't a main priority. unless your tanking ofc
Tactical mitigation;
while your main is a hunter, your probebly used to see low figures (under 30%). but in many raids tactical skills from the boss are the skills that causes deaths. while your captain might naturally have higher than most, as a captain you should think about storing some items in bank that give tactical mit incase you go into an instance (Ost dunhoth, smaug) that could potentially lead to a wipe if low.
Moral pool;
generally atm you should have 9-10k moral buffed at 85. but there are times when your not needed to dps, and not a huge healer. so moral pool NEEDS to be higher. I warn you with moral builds though. if your moral is high and your mits are low, you'll be getting hit more, so healers need to heal you more. if your not the tank you shouldn't be a priority for heals half the time. so if you have too much moral it could cause someone else to die if the healer is taking time out to get you. this still, is a good form of defence from burst damage on you.
Level 140: Burg, Captain, Guard, Brawler, Hunter, Lore-Master, Minstrel, Champ, Warden, Rune-Keeper, Beorning