
Originally Posted by
Garan
Not a mistake on your end, as noted in my first post in this thread, stacks with 1,2 or 3 can have a different number of bytes as can stacks that are in bag slots 1,2 and 3. It may actually only be 2 and 3 that are different, I'd have to go back to my notes for that. I'm not sure why 2 and 3 would be handled differently but they seem to be.
The utf-8 line itself is shorter for these quantities (I only came across a stack of 2 being shorter), maybe there are 1-byte utf-8 characters? Although I have a check that should rise a flag if it meets one in the code, and I saw none.
I'm looking at several links and these bytes seem to disappear from the part that I previously identified as the "quantity" part. Only the bytes showing different values are highlighted.
00 00 00 00 36 00 00 00 78 9C 8B 52 9E 77 84 89 61 35 73 C4 5B A6 02 06 A6 A3 42 0C 02 20 CC C4 C0 C0 E0 C7 CC C0 60 C7 C0 E0 50 CD 07 E1 2B B2 30 08 80 30 48 25 00 3B FE 09 A4 (2xTarnished Celebrimbor Symbols) |
00 00 00 00 36 00 00 00 78 9C D3 56 99 77 84 89 61 35 73 C4 5B A6 02 06 A6 A3 42 0C 02 20 CC C4 C0 C0 E0 C7 CC C0 60 C7 C0 E0 50 CD C7 20 C0 08 E4 2B B2 30 08 80 30 48 25 00 32 39 09 75 (Tarnished Celebrimbor Symbol) |
[B]Landroval[/B] [COLOR=#ff0000]off[/COLOR] [B]Feoktist [/B](brg)
RU.Lotro U13 [B]Fornost [/B][COLOR=#ff0000]off[/COLOR] [B]Gustavo[/B] (brg) / [B]Narciss [/B] (wdn)