Quote Originally Posted by jwbarry View Post
In my mind the tag line for upscaling is "Click, Enter, Play". That simple and straightforward. That means no new skills, no more trait points, no new virtues, no new equipment, nothing to configure or setup or learn. Your existing stuff is statistically scaled and away you go.
Is there anything that will keep this system from being generally relegated to use at level cap exclusively? You've said the currency is character bound.

If mechanically, these spaces have to be completed with L10 players 'skills', available, I'm not terribly encouraged for how they'll be enjoyed at L95.