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Originally Posted by
vertigo1061
I'm slow getting to this thread, but lots of interesting stuff so far.
As it pertains to grams camps, gv camps, and rez camps....both sides are to blame...and yet neither side.
Getting to the point of actually having a grams camp is more a result of the structure of open world pvp in the moors. The side that has more population often can push the other side back to their respective base. When that happens...this when we need to see a change.
Event + Response = Outcome
Getting to the point of one side being pushed back to their base is the "Event" and the "Response" of players to that is what ultimately will determine how fun the moors is during times like this.
To Creeps:
-Having maps on creepside is not just a luxury, but also a necessity at times. This is one of those times. Whether you're in a group or solo...use your map and get the heck out of dodge. If you can get a group together...take the fight elsewhere. The most effective ways of doing this are by 1) Take TR if possible (gives a rez on the other side of the map that forces freeps away from grams) 2) Take ISENOP or AEOP (again, objectives away from grams)
-Along those lines...if you have maps...and you stay at grams...you are being lazy and only encouraging freeps to group up en masse at grams and camp you. By leaving (even if you are vastly outnumbered) you will draw some of the freeps away. Those that stay won't get points and will also leave. If there is nothing there to kill...there is no reason for freeps to be there. By staying at one shots you are part of the problem.
-Don't try and take lugz to break a grams camp if other objectives on the other side of the map are available....it won't work. You'll likely get rolled if you were just forced into a camp at grams. Be patient and take the fight someplace else other than that area of the map.
-I hate to say this, but take a break. If none of the above is working...leave. Go do quests on your creeps or flat out do something else for a bit. If you truly hate being camped...the best way to voice that opinion is by not taking part in it one way or the other. Again, if there is nothing to kill at grams...freeps have no reason to be there.
To Freeps:
-If you're grouped and you get to the point that you've forced a grams camp...think about breaking the group for a short time allowing the creeps to reorganize. Patience. Sitting grouped at grams does nothing but make it worse and makes action ######
-Go do something else for a short time. If there's an objective someplace else you can take...go do it. If you do and they still sit at grams...you've done your part.
To Turbine
This is what happens when you have no population control in open world pvp or a legitimate outnumbered buff. A scaling outnumbered buff would do wonders to curb camps. In any open world pvp where numbers generally win out..this happens. One side gets pushed as far as they can be pushed and they get camped. It sucks, but you've done nothing to curtail the problem. There is nothing to dissuade the behavior except for one shots.
To everybody:
Be reasonable. Enough of the, "they are being sissies" or whatever. It happens to both sides and everybody is somewhat guilty of it. Including myself. But if anybody is truly interested in trying to have more open field action..there has to be some give and take from both sides. Cheers and merry christmas.
This pretty much summons the problems perfectly, so I'm quoting ftw.
Also adding to point out to not be afraid to start groups, and don't let the old "there's no experienced people online" excuse prevent you from trying. Everyone was a noob at some point, and you can get surprised many times to see what a good organised, disciplined group can do against bigger numbers. With no new player circulation, there's no long-term pvp, so don't only blame the greenies for failing - try to teach them instead, give them tips, show them the ropes. It's pretty much your duty as a high rank, and if you don't do it and complain over low ranks, then you're a part of the problem, not solution. As for groups/raids failing, whether freeps or creeps, sometimes it's the leaders fault (faulty target calling, unorganised bubbles/rezzes), but don't let it come to you, just learn from mistakes and don't point fingers at others. Don't be afraid to fail.
Last edited by Manvett; Jan 08 2014 at 10:21 PM.
Vilya: Healadder (defiler, R10), Kommisar (stalker, R7).
Snowbourn: Superserial (warleader, R8), Steelstack (reaver, R6).
Brandywine: Manvet (champion, R10 - Retired); Stargash-1 (reaver, R12)