We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Page 1 of 4 1 2 3 4 LastLast
Results 1 to 25 of 98
  1. #1
    Join Date
    Nov 2010
    Posts
    42

    Exclamation Gold HD Loot (READ)

    This post has been created because i'm a little confused about the loot, basically I have seen 2 pieces but the issue for my class specifically are the below items:

    Mending Pocket


    Mending Necklace



    So you may be wondering well what is the issue? Get to the point...

    Well basically, on Arkenstone every RK I have spoken to who has had a gold item drop has only gained those items above and nobody has seen any gold rings, bracelets or earrings or even the alternate set of this gear which would be the forceful set (In gold).


    So what I would like to ask fellow players include:

    • Has anybody seen the missing items for the RK's making our server really unlucky?

    • Are these issues occurring for any other classes?

    • Has anybody got more than 2 gold items?



    Hopefully I am correct in thinking these items are not dropping, my theory is items are being held back or the loot tables are bugged even though they are separate from the instance/skraids cluster.

    I gained my first 2 gold items after 80 Platinum medals, I am now up to 142 platinum medals (Few of which include Duo point medals after 90 total as I became very bored of the daily grinds) and I have not had a drop since which I do not have an issue with as you would expect such pristine gear to be rare but what prompted me to create this thread was seeing no other gear and then having zero drops from over 30 platinum rewards of which I seem to forever get the same teal items btw.

    Battle History


    As a result what I would like to ask turbine:

    • Am I wrong?
      Please set the record straight so I can delete this thread.


    • Is this a known issue?
      I have not been able to find any such posts.


    • Are you holding items back intentionally?
      Please tell me now so I may quit content until future updates before I grind myself to bordem and end up losing willpower to grind in the future when the content is ready.


    For now I intend to only run the Deeping Wall raid and Helms Dike 6 man daily with the occasional caves 3-man.
    .
    #1 Power Stacker Of Arkenstone!
    We are the Gods NOW!
    Legona.

  2. #2
    Join Date
    Jun 2011
    Posts
    0
    Quote Originally Posted by Ryan607 View Post
    So what I would like to ask fellow players include:

    • Has anybody seen the missing items for the RK's making our server really unlucky?

    • Are these issues occurring for any other classes?

    • Has anybody got more than 2 gold items?
    You are not the first to notice it. There was such topic over a week ago: https://www.lotro.com/forums/showthr...-Goldener-Loot

    I am still not aware of anyone - no matter what class - who would get golden items other than necklaces or pockets. I know a person (LM) who got 3 golden necklaces already. The first 2 were the same, the 3rd one was from another set.

    From what I see, only 4 items can drop for any class: 2 different necklaces, 2 different pockets.

    I really hope this very frustrating bug will be addressed in 12.1 patch.
    Ishtarien - Captain
    Ishtara - Beorning | Ishtari - Rune Keeper | Ishtarel - Hunter
    Lunasa - Minstrel | Cabernetta - Guardian | Ishtaridas - Lore Master | + many more
    Eldar -> Evernight

  3. #3
    Join Date
    Nov 2010
    Posts
    42
    Quote Originally Posted by Lunasa View Post
    You are not the first to notice it. There was such topic over a week ago: https://www.lotro.com/forums/showthr...-Goldener-Loot
    Thankyou for the swift reply. I did see this thread but could not be bothered to translate in all honesty so did not read any further =)


    Quote Originally Posted by Lunasa View Post
    I really hope this very frustrating bug will be addressed in 12.1 patch.
    If turbine knows whats good for them
    .
    #1 Power Stacker Of Arkenstone!
    We are the Gods NOW!
    Legona.

  4. #4
    Join Date
    Nov 2010
    Posts
    42
    Can any Gm's please comment on this in due time, I have seen nothing in the preliminary patch notes about this issue being resolved... unless the note was missed off?


    https://www.lotro.com/forums/showthr...JECT-TO-CHANGE
    .
    #1 Power Stacker Of Arkenstone!
    We are the Gods NOW!
    Legona.

  5. #5
    Join Date
    Jun 2011
    Posts
    18
    So far i've gotten 4 gold pockets and 2 neklaces on different classes. not yet seen any other gold item.
    Also fix rk sets, most useless by far...

  6. #6
    Join Date
    Jun 2008
    Posts
    1,292
    Seems like the no comment from developers on such a serious loot issue indicates it is on purpose so we don't get our golds right away and continue to play more lol. I hope to be corrected in this and a developer will take 10 seconds to write one line to say hello we know this is an issue and will be fixing it ASAP. I understand them not being able to read every post and reply to everyone but that is a fairly serious bug that merits at least one line, seriously.
    Yelk, Hunter| Rank 15 | Arkenstone | Leader of Shock and Awe
    Original Challenger of Saruman
    Original Challenger of Gothmog

  7. #7
    Join Date
    Sep 2012
    Posts
    0
    Sorry for the delay, I meant to respond a bit earlier today, but I had to take care of a few things first.

    So yes, with the release of Update 12, you should only see epic (gold) pieces drop for those two particular slots. The intent is to release more pieces over time so that, after a few updates, you will be provided with the means to complete two full sets (well, a 2-piece and 3-piece set) of epic jewelry.

    Keep in mind that epic-quality gear is meant to be the most powerful gear attainable, which is why we decided against releasing it all at once.

  8. #8
    Join Date
    Jun 2011
    Posts
    0
    Quote Originally Posted by Verizal View Post
    Sorry for the delay, I meant to respond a bit earlier today, but I had to take care of a few things first.

    So yes, with the release of Update 12, you should only see epic (gold) pieces drop for those two particular slots. The intent is to release more pieces over time so that, after a few updates, you will be provided with the means to complete two full sets (well, a 2-piece and 3-piece set) of epic jewelry.

    Keep in mind that epic-quality gear is meant to be the most powerful gear attainable, which is why we decided against releasing it all at once.
    Hmmz, if it were a decent loot system then sure, okay.. But the way this is implemented now is people getting duplicate gold items. Because of this RNG element it's gonna be a nightmare to even get all the different gold items from a set even if they are all ingame now. So I really don't see any point in frustrating people by only gradually introducing items to the RNG funbox.
    [CENTER]Meernakh Daggerfoot / Meery & Meepsy Meep

    [b]Meep Meep![/b][/CENTER]

  9. #9
    Join Date
    Sep 2012
    Posts
    0
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.

  10. #10
    Join Date
    Jan 2013
    Posts
    0
    Quote Originally Posted by Verizal View Post
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.
    I would loooove to see another chest added to BB reward system so that we could have a choice of accumulating plats for a very high chance/guaranteed gold drop after X amount of platinums (much higher than 20 ofc) instead of cashing them out every 20 for a tiny chance of getting gold.

    After getting 240 plats and still not seeing a single gold drop for my minstrel, I am so discouraged from running them again, feeling like wasting couple hrs everyday with nothing to show for it. I'm seriously wondering if it's my character that's "bugged" and will I be one of these people who literally ran Sambrog 1000x and havent gotten gold drop.

    Knowing yur incredible communication and work on the Guardian class, I'm hopeful when I hear yur working on solutions.

  11. #11
    Join Date
    Oct 2010
    Posts
    894
    Quote Originally Posted by Verizal View Post
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.
    Calta *hugs* Verizal-oops! that maybe inappropriate

    Calta *dances like Tom Bombadil* all around the house.

    And the minstrel sang to them……”and they passed in thought out to regions where pain and delight flow together and tears are the very wine of blessedness.”

  12. #12
    Join Date
    Jun 2011
    Posts
    0
    Quote Originally Posted by Verizal View Post
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.
    ...

    Simply amazing. Not just the fact that you're looking into it, but most of all your engagement and communication about matters like this, things about which we've had nearly complete silence over the past 6 and a half years.
    Thank you.

  13. #13
    Join Date
    Jun 2011
    Posts
    110
    Quote Originally Posted by Verizal View Post
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.
    Well hopefully its a better solution than the the HD loot where teals/cyans were made available for a frankly absurd amount of seals if the RNG treated you badly in big battles.

  14. #14
    Join Date
    Jun 2011
    Posts
    0
    Quote Originally Posted by Verizal View Post
    So yes, with the release of Update 12, you should only see epic (gold) pieces drop for those two particular slots. The intent is to release more pieces over time so that, after a few updates, you will be provided with the means to complete two full sets (well, a 2-piece and 3-piece set) of epic jewelry.
    So we are supposed to run the big battles for some Time for getting the 2 slots filled with gold. Then, 3 months later, we should run the same instances (Big Battles) just for another gold loot for another slot, having the problem, that the "old" loot is dropping, which we are already pocessing.
    And then again, few months later we should run AGAIN the SAME Content just for the next piece?? Discouraging

    I really hope, that with every release of the next loot, you are releasing the Battles in more Group variations, especially more raid sized battles

  15. #15
    Join Date
    Jun 2011
    Posts
    461
    Quote Originally Posted by Verizal View Post
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.
    That it takes (a little) luck on top of (hopefully more than a little ?) skill to loot some gold reward is ok. But knowing that if you are lucky you still might get something you already have is just awful.

    I believe a good option would be a system that would allow us to specify rewards we don't want : when the roll determines that we get a gold reward, it randomly draws one from a list that includes all of our class gold jewels minus those we specified. That way, when we get a gold reward, we are sure to get one that is of use to us.


    By the way, it is good to know that you read us and take some time to answear our concerns !
    Gabrediel, Original Challenger of Sarouman | Gabramir, Original Challenger of Gothmog

    Unquale - Sirannon [FR]

  16. #16
    Join Date
    Nov 2010
    Posts
    42
    Quote Originally Posted by Verizal View Post
    Sorry for the delay, I meant to respond a bit earlier today, but I had to take care of a few things first.

    So yes, with the release of Update 12, you should only see epic (gold) pieces drop for those two particular slots. The intent is to release more pieces over time so that, after a few updates, you will be provided with the means to complete two full sets (well, a 2-piece and 3-piece set) of epic jewelry.

    Keep in mind that epic-quality gear is meant to be the most powerful gear attainable, which is why we decided against releasing it all at once.


    Thankyou for the response and honestly all we need is a quick note which tells us you guys are looking into the issue and everybody cheers up instantly.

    Regarding the issue at hand...

    I'm thinking disabling the first 2 pieces of gear after a period of time and then enabling a further 2 then repeat this process so that everyone has had the chance to acquire their pieces... then to finish re-enable all Legendary jewellery so that it all drops... this would be a temp fix until the RNG issues are finally resolved.

    Alternatively maybe break down the BB looting system so that a gold item drops in a specific instance instead of potentially dropping from any and then increase the chances of a drop ever so slightly so that we would not need to cap off a platinum reward in the same instance 100 times... understandably this could be complex because of the loot system... or even it could be simple...


    Not trying to do ya job for you or anything lol... just pointing out some basic and viable solutions
    .
    #1 Power Stacker Of Arkenstone!
    We are the Gods NOW!
    Legona.

  17. #17
    Join Date
    Jun 2011
    Posts
    820
    Quote Originally Posted by Verizal View Post
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.
    Any chance to have a look / give feedback at the potential solutions before you decide on one?
    On another note, any plans for new horse-lord recipes? Not necessarily as drops from landscape mobs though.
    Used to play: 85 Champ / Captain / Runekeeper / Guardian, Guild Master of everything but cooking.
    Playing now: Hellcat / King Tiger / GW Panther / IS / KV-5 / M4 Sherman and more

  18. #18
    Join Date
    May 2007
    Posts
    846
    Quote Originally Posted by Dwargin-Vanyar View Post
    So we are supposed to run the big battles for some Time for getting the 2 slots filled with gold. Then, 3 months later, we should run the same instances (Big Battles) just for another gold loot for another slot, having the problem, that the "old" loot is dropping, which we are already pocessing.
    And then again, few months later we should run AGAIN the SAME Content just for the next piece?? Discouraging

    I really hope, that with every release of the next loot, you are releasing the Battles in more Group variations, especially more raid sized battles
    yes heaven forbide you play the endgame content of a game a lot.
    [charsig=http://lotrosigs.level3.turbine.com/0b20c0000000dc09a/01004/signature.png]Gilla[/charsig]
    You Do Realize That Everyone Thinks That You Are The Worst Minnie To Ever Grace The Moors. - SpiderGod
    Oh yea!

  19. #19
    Join Date
    Jun 2011
    Posts
    3
    Quote Originally Posted by Verizal View Post
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.
    after 100 Platin medals(not points) you get one gold item guaranteed? (just an idea)
    Es grüßt General HauptmannMilithion - Held der Ettenöden

    Sippenleiter von MNdK
    Technische Hilfe FAQ: http://forums.lotro.com/showthread.php?402521-Technische-Hilfe-FAQ

  20. #20
    Join Date
    Jun 2011
    Posts
    0
    Quote Originally Posted by atreyuuuu View Post
    yes heaven forbide you play the endgame content of a game a lot.
    That is not quite right.
    It does not bother me to run the content 1000 times for getting my loot if there is a possibility to get it and if i would need months for the right drop, Bad luck. But this fake stretching of the content by limiting the available loot in the same instances is a very obvious Time sink to Force everyone over months to have the big battles as content.
    And in addition, there is only one raid and one 6-man to do every day, so it is not very varied.

    As i already said, it would not be that bad, if we are getting other Battles scaled for groups/raids so you have different content to run

  21. #21
    Quote Originally Posted by Verizal View Post
    Trust me, I am fully aware of the horrors of RNG, and am in the process of working out some potential solutions to ease the pain.
    having multiple paths to an item is what can be nice. For example an idea for each new level cap would have 3 paths to desired loot

    1. RNG - random chance you get something nice - BoAcct
    2. Classic Deed - each expac you see a do SG 100x and when you do you get the Gold
    3. Unified Currency - probably cannot get all the Golds you want, but you can get 1/3 over 9mos of saving currency sped up by seals


    This would help players feel like every time they ran something it was meaninful. The Epic Battle merit count to loot is a decent version of that with the hang-up that the pieces are bound instead of BoAcct.
    TheInklingsKin.com

  22. #22
    Join Date
    Sep 2010
    Posts
    0
    Yes, the random luck of the RNG just makes people give up after a bit of time. Why spend a good 2-3 hours running the BB dailies (and it does take that long) to then have all those points cash in and reward... something you already have. This as much applies to teal as well as gold items.

    Personally, I'm more in favour of a barter system. Instead of having BB reward a random teal or gold item, have it reward a teal or gold barter token (you will always get the teal token when your points cash out, while the RNG is still used to reward the gold token).

    Then, once you have your token, visit the rep/barter vendor and select the actual item you want, rather then always getting another of the one you have. If you want, you can also require soem other currency, like marks/meds/seals (just not the silly high seals needed at the moment, given seals an only be earned from raids and skirm raids have a 1 week CD still) for say the set bonus versions or you need the teal version and a gold token to barter for the gold set version.

    One can adjust the rates/rewards as need be, but at the end of the day, there's a clear path and one can always get the item wanted for the given time spent, rather then just hoping the RNG will be kind today, finding out it's not, giving up and going to play something else.

  23. #23
    Join Date
    Jun 2011
    Posts
    1,516
    Just ran Dannenglor skraid, and an agi club dropped from the chest... twice.

    With ONE agi class in the group (me). I felt a bit embarrassed...
    105s: Aedfrith (HN), Aldnoth (CP), Brai (RK), Hrolfdan (MN), Aeldfryd (WD), Morriarty (CH), Aednoth (LM), Mishhar (BR), Hraldan (GR), Rummbold (BG). Tinies - Rumbelina (MN), Aenghus (CP)
    Rangers of Eriador (officer), ex-Snowbourn now Laurelin - A Noob for All Seasons

  24. #24
    Join Date
    Dec 2011
    Posts
    3,298
    Quote Originally Posted by Aedfrith View Post
    Just ran Dannenglor skraid, and an agi club dropped from the chest... twice.
    With ONE agi class in the group (me). I felt a bit embarrassed...
    Same thing for us in Helegrod Giant recently : we were only 3 (Mini, Captain, Champion so no Hunter/Burglar) and an Agi club dropped too

  25. #25
    Join Date
    Sep 2010
    Posts
    49
    Quote Originally Posted by theguru1 View Post
    Personally, I'm more in favour of a barter system. Instead of having BB reward a random teal or gold item, have it reward a teal or gold barter token (you will always get the teal token when your points cash out, while the RNG is still used to reward the gold token).

    Then, once you have your token, visit the rep/barter vendor and select the actual item you want, rather then always getting another of the one you have. If you want, you can also require some other currency, like marks/meds/seals (just not the silly high seals needed at the moment, given seals an only be earned from raids and skirm raids have a 1 week CD still) for say the set bonus versions or you need the teal version and a gold token to barter for the gold set version.
    THIS is the solution.

    PLEASE have BBs reward you with tokens which you can then barter for whichever pieces you want, in addition to marks/meds/seals. I'm sick of getting the same old loot over and over and never getting that last one I actually need because the RNG doesn't feel like it. It simply kills any sense of joy you may get from running content.

    At the very least have some kind of deed attached to it to ensure you don't keep getting the same pieces. I love what you've done with BBs but this one nagging issue has me fed up with the whole system.

 

 
Page 1 of 4 1 2 3 4 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload